I have found that bombers really usefull. Have a bunch of defense frigates on hand, to take out their fighters and take out their flak frigates, and then your bombers can wreak havoc on the enemies ships. I tend to go for a technological advantage versus a numerical one because people get careless when they have more ships than another pwerson and think their numerical superiority will win, they gorget about the technology levels.
Gtd_Orion
I've had it happen to me, I send one of my capital ships to assist a fleet taking over neutral worlds, then all of a sudden I hear "Capital ship has taken massive damage." look at it and see it's somewhere completely different. Ofcourse I know that sometimes you have ships selected that you don't know about and go look at a different system and then you accidentaly send it there, it can be frustrating then to see the ship on the other side of the map during a key battle, haha.The computer never
hey guys, boradcast centers and trade ports, more trade ports = more profit. More broadcast centers= more alleigence= more profit.
an easy wau to get this achievement is to play a huge map with locked teams, 5 hards, and 4 normals, that way the normals are not murdered by the hard comps.
I picked up Sins this week and I am having a balst playing against the computer. It never occurred to me that games take a long time until I was on a six player map and I was up to 2 am when I took out the first hard comp. Then I looke at the quote on the inside of the little flip cardoard box, and said, "Dang they weren't joking" I play Hmoeworld and homeworld 2 for fun, and I am used to a faster game, then again I also play space empires 5 and have yet to finish that game I started 3 months ag
I found Dopleganger to be fun, and I really like malestrom