mqpiffle, the nexus file is hidden, is there any other links to download from? harpo
harpo99999
I can also confirm that all three of the download links at rapidshare are 'refused by uploader' for some reason, perhaps it is rapidshare that is blocking due to low downloading counts or there is an upload of a new version happening. harpo
go to ' https://store.stardock.com/myaccount/products log in with your forum name/pasword(asuming it is the same account theat fe was obtained through). btw the upagrade only upgrades from the previous (1.1) version so you might need to get the full install downloader. hope this helps harpo
archmagej, it looks like the mod for e:WOM might be dead as it has been two years since the last post and most if not all of the modding action for the elemental series has moved to FE. harpo
and I started another game on a different computer without mods other than my custom sov & race and my special items and the map DLC ( had deleted all content of the mods folder),played till I had cleared all the mobs from the shroud wildlands then approched deorcnyse, saved game , then attacked (no battle) just a walk in <img src="http:/
I had even tried the save & close fe then load fe & load save trick that was reported in the past, but still did not convert, and have played on and the burning lands did convert, but I do not have a save at the time of capture of deorcnyse any more, and I was playing with stormworld and a few other mods as well on 1.2, so sd would probably blame the mods for the problem. I can start a game without the mods on the same map with just stock races and my usual custom race and my personal
later in the game when I checked the unrest it was 0%, and the wildlands STILL had not cleared, and in the pics above which were captured at the turn show that the town IS in my control, and had even rushed a troop and had queued up several troops and buildings beforeth pics. harpo
played a new game on wildlands map from the mapDLC, I had stared near the deorcnyse wildlands just above the scraplands, expanded to four towns, then decided to attempt to clear deorcynse with my sov, killed all the wildland mobs that I found in and near the wildlands including a heavy mob of darklings with a sharman and rider, then went to deorcnyse town and entered (note NO battle, no defenders) town switched to one of mine, but when I attempted to enter the shop in deorcynse I got the meas
it is a folder called 'My Documents\My Games\Fallen Enchantress\ScreenShots' and the screenshots are usually named 'FallenEnchantress_##########.jpg' where the # is a number of 0-9. hope this helps harpo
but do NOT forget to 'enable mods' in GAME options harpo
not that Ihave seen (btw I usually check the entire E:wom & e:fe sites for new stuff twice a day) and from what heavenfall has posted apparently the models for the monsters/new races are the hardest parts to make so there might not be in future, unless SD do a monsters DLC(hope they do) harpo
the only ones that might be able to answer are derek, frogboy and maybe heavenfall, but my guess would be 'no' harpo
stormworld does NOT need to diasable the original races, and you can specify which sovs/factions to play against when setting up the game., so you can end up with just the extra monsters and heros or even disable the extra heros. harpo
heavenfall, all I can do is wish you the best possible results, and also to suggest to the frog that he should have hired you. your work in this mod has been excellent. harpo
[quote who="Borg999" reply="6" id="3308061"]Also while I'm thinking about it, Tidal wave is just about the only spell that I'm aware of, that can cause colateral damage to allied units. [/quote]but I have used starfall which is another stratigic spell that has a radius and can also kill your armies that are in the effect radius(admittedly a 200 mana spell) that can be cast at any visible enemy army/town, even in enemy territory(and does NOT harm towns/outposts OR resources,
frogboy, is the AI up to tadpole grade or is it still at waterflea? I ask as I have been getting way beyond draginol in the end game ratings(often 25000+), and one other question are we going to get a highscore table at any time(really want this to improve the replayability and desire to replay) harpo
when you build the units and have researched the company(which from memory give 12(or was it 20) man units) select the company button on the top of the build unit window, you will then be building the company (ie 12/20 man)units, but the cost for the equipment also increase per man in the units. harpo
but IS it WORTH the $99 price?? from the pics it looks to be about twice the size of a laptop touchpad, but still a LOT smaller than even 7 inch tablet's screen and about the size of a id10tphone's screen. harpo
aerouge, what are the rest of your system specs? I have run fe on xp & win7 32 & 64 bit, cpus range from a core2duo t6400 (2ghz w 4gb ram intel integrated video on a laptop) core2duo e4500 @ 4.5ghz 4gb ram (xp32bit geforce 420) i7 2600k 32gb ram(w7 ult w ati6850) and even a amd x2 6000+ 4gb ram(xp 32 bit geforce 8800gt) the amd was the most sluggish between turns such that even the laptop beat it even though the amd was supposed to be a 3 ghz desktop cpu dual core with ddr2 80
does your onboard video support shadermodel 3? if no then upgrade your system with a seperate video card that does eg any currently available geforce/ati video card(unless notebook then you should give up) OR you could (if fiancially able) buy a new computer to replace your five+ year old system. win xp does NOT needed admin mode, that is only for vista/win7, and AA refers to the videocard driver Anti-Aliasing settings to blur the edges so that lines at angles look a bit b
[quote]#3 Show owner of territories at the borders. The AI knows them, why can't I? #4 Give names of factions not just icons. Is there a simple way to find the faction name from an icon on a city? [/quote]I also support these adjustments to the game harpo
'he' might have wanted somewhere to settle, unless 'he' had the 'show tile yeilds' off. harpo
usually video cards and their drivers are BACKWARD compatible, meaning that they support older versions of the features, and I have a ati6850 ,a ati5850 & a ati4850, and all cards run fe AND even WOM without issues for me, but I do set the drivers to high performace settings. harpo
my guess on the 'dot' would be the decimal point in the version number of the file name of the zip as back in the dos era BEFORE long file names the'full stop' was the seperator between the file name and the filetype, and since the long filenames the LAST 'full stop' seperates the file name from the file type ( and is suspect that the mod manager only searches for the first full stop from the start of the file name OR it is a full stop in he expanded folder name that i
I also have seen the AI's settling on other resources (which should be impossible like crystal, shards and even iron ore), but it is NOT impossible for the ai, therefor the AI is NOT playing with the same rules as the player. harpo