To the wonderful developers and to anyone who has any idea; remember in Master of Magic (MoM) when your units would travel the world and enter a ruin there would always be that screen that said "Your scouts report a "X" within the ruins, do you wish to proceed?" Will something similiar be in Elemental? Because I can't tell you how many times that screen saved my bacon when it was my first Hero, swordsman and a spearman wandering the world and find a ruin with a Great Wyrm
Samson97
After seeing some of the footage at PAX (big thanks to daedalao for that footage https://forums.elementalgame.com/362984 ) it looks like that as you the Channeler go through the world one of the ways you can 'cleanse' it is to imbue essence to
Please bear with the complex title of my post, hopefully I can tie it all together. Not wanting to go into the long history of Borders and Zone(s) of Control (ZoC) in strategy games I wanted to present some ideas here and see what everyone thought. Generally speaking, Borders and ZoC pretty much come from the established urban centers that we create. In the Civ games the Borders grow larger, due to the strength of generated by Culture but basically withou
From the http://pax.stardock.com/ it says that (regarding Impulse) "Phase IV will be available on September 9th 2009." My money is on any date from the 9th - 11th and since the 10th appears to be a quite popular, I think that day would have the highest chances. Of course I could be wrong and it could just come out sooner. [e digicons]:grin:[/e]