I love this idea. At the moment, dropping your city enchants at the start of the game isn't a decision per se, so much as it's one of those mandatory things you have to do (like hotkeying productions facilities in a RTS) lest you fall behind. It would also have the added benefit of making a cities starting essence less of a deal-breaker. As it stands now, starting on a plot with 3 essence is almost an auto-win over a player starting with only 1 essence.
Quadricwan
1
Posts
2
Replies
108
Reputation
3 Replies
2,188 Views
Agree 100% This drives me nuts. A notice that your "southeast" outpost/mine/etc. has been destroyed is not enough on a large map. Little changes like this go a long way!
10 Replies
29,354 Views
Hey all, Just trying to get into the FE beta here, having not touched the game since Elemental was first released (sour memories and all), and I'm currently unable to get the game to load at all. I've searched the forums here and come up with nothing thus far. It's not the same problem (AFAIK) with regards to the vcredist_x86 module, i've tried that anyway. Instead, I get a loading screen, followed by a black screen with a sword fo
0 Replies
1,502 Views