bump, just to help you out
woca
[quote who="fatindian" reply="7" id="2755939"] Quoting arstal, reply 6A 4.0 is harsh. 5.0 or 6.0 maybe, but not 4.0. Did you read the review and then determine what the score should be? Scores don't really matter, just read what the guy has to say and see if you agree or disagree.[/quote] yes they do. if it didn't matter it wouldn't be there.
[quote who="Robert Hentschke" reply="4" id="2754160"] As for the why not enjoy mods- I have a lack of faith in people balancing things and making the AI work with the changes. I really shouldn't have a lack of faith in them. So when "people" should not be allowed to balance the game - aren't there actual people working at Stardock? Are you not people? Early mods will be unbalanced because modders are still testing the waters and the main question is how to create an effec
[quote who="tevans6220" reply="27" id="2754088"] Quoting woca, reply 16I was wondering this the other day - do game reviews thing 70 is average, or 50? or do they think it's something else? I usually went with a 70 was average, and recently i've gotten in many arguments with friends who say 50 is. If they were going on a 50 average, I overrated a lot of girls on the hotness scale probably. When I was in school a 59 or below was an F, a 60 to 69 was a D, a 70 t
[quote who="Goontrooper" reply="2" id="2754040"]I don't think Stardock is going to completely revamp the game to add more depth[/quote] I had hope that they would, but I have slowly been coming to the realization that they may not be able to drastically change things. I'm sad :( As for the why not enjoy mods- I have a lack of faith in people balancing things and making the AI work with the changes. I really shouldn't have a lack of faith in them.
[quote who="niteshade6" reply="18" id="2754032"] Quoting woca, reply 16I was wondering this the other day - do game reviews thing 70 is average, or 50? or do they think it's something else? I usually went with a 70 was average, and recently i've gotten in many arguments with friends who say 50 is. If they were going on a 50 average, I overrated a lot of girls on the hotness scale probably. Well I think that's a problem with game reviews, that there
There is practically no depth right now. I don't want depth through modding. I want the core game to be deep. When we rely on modding it breaks the community up some. I want to play both SP and MP, and I don't want to have to rely on mods for SP, and in MP I want a large community, not small ones with a few people using a mod. My 2 cents
I was wondering this the other day - do game reviews thing 70 is average, or 50? or do they think it's something else? I usually went with a 70 was average, and recently i've gotten in many arguments with friends who say 50 is. If they were going on a 50 average, I overrated a lot of girls on the hotness scale probably.
I don't understand how he could be so gun-ho for competitive multiplayer when the current resource system can completely fuck you over depending on where you start.
[quote who="Vhorthex" reply="10" id="2753365"] I can't talk about this anymore it's too upsetting lol. [/quote] that's been my attitude for the past couple days :(
[quote who="mdimasso" reply="29" id="2753220"]I say you should start learning how to program or to look for a programmer, or maybe convince a friend to learn programming to help you make games! I'd recommend using a powerful language like C or C++ and open source libraries to help you with graphics and sound (SDL is a free and portable library capable of handling images, sound, input, text, networking, threads, etc). And keep the code portable! That way when you have a game you can compile it
if you're serious and wanted to code the game, I'd look into Microsofts XNA. You can get a bunch of resources and examples, play the game on your PC, and if wanted could play it on 360(with proper membership)
[quote who="awuffleablehedgie" reply="3" id="2751983"]they've said they are planning on doing unique tech trees, among other things. I'd assume it'll be much more streamline. Which is good and bad. Better for PvP but worse for co-op[/quote] give us both. how hard could it be to have both when one's practically already made?
[quote who="Morlark" reply="34" id="2751947"] As for you folks who are trying to rationalise an identifiable problem in game mechanics with the explanation of "well you don't understand the fluff properly", you really need to stop. Bad mechanics can never be fixed by any amount of fluff. It's a simple fact of game design, and railing against the facts (even as verbosely and eloquently as you have) isn't going to accomplish anything.[/quote] totally agree</
[quote who="Empyrean" reply="29" id="2751784"]I think it's really, really weird that armor is linked to weapons. Two weapon lines, in particular.[/quote] I don't think that's weird. Armor and weapons progress together imo. Make big sword, make armor to not get hurt by big sword, make bigger sword to hurt armor, etc I mean it makes a bit more sense in an escalation between two groups, but it still makes sense to me if one group were to find a
I agree.
[quote who="Nick-Danger" reply="37" id="2751012"] Hmmm.... now I'm starting to wonder if Civ5 might lure away my buddies... Ack[/quote] I was unaware til recently that Civ 5 will be very moddable(at least so the gamestop thing says, which is probably THE WORST spot to get information). If that's the case I'm shocked anyone would stay who is just a fan of TBS games. The only thing setting this really far apart is the environment, which really isn't too magical
Better start practicing some SC2
[quote who="hairrorist" reply="29" id="2750828"]If you play passively, the AI will not win the game. It is far more likely that they will kill themselves through sovereign suicide. I don't think the AI really attempts to win so much as sits around waiting for the player to conquer it. I've played experimental games to turn 800 and higher, and the AI still doesn't mount a real offensive, doesn't attempt the master quest, doesn't try to cast the master spell, or really does an
[quote who="howell_6_2000" reply="34" id="2750799"] Is it a good strategy game? No. There have been countless threads discussing combat, magic, research, and other topics showing why this game is currently a joke. And it is awful after 100 turns due to slowdown. The slow down doesn't seem to be an issue on my machine. And there have been a lot worse games made that won't give you a refund. Games like Dungeon Lords, Age of Conan, & Witcher just to na
I'm gonna make a new page since the release of the master list https://forums.elementalgame.com/394530/page/11
[quote who="howell_6_2000" reply="32" id="2750719"] I hear people complaining that they promised multiplayer and didn't deliver... Why aren't you complaining about they promised a GAME and DIDN'T deliver? Don't understand this statement? Been playing the game for many hours a night since the Monday before release. Yes it has some bugs? Is it unplayable? No.[/quote] Is it a good strategy game? No. Ther
[quote who="Vhorthex" reply="27" id="2750611"] Quoting woca, reply 25 Quoting Vhorthex, reply 23 Patience is a virtue, but... but... yeah. It is, but releasing a Strategy game with a serious lack of Strategy is not good. Well, there is some strategy. It's just that a lot of features are broken, unbalanced or not working as intended. I'm not sure if you ever take a peek at the Mod forums, but there is a "bug fix" mod that fixes a lot of stu
[quote who="Vhorthex" reply="23" id="2750483"] Patience is a virtue, but... but... yeah. [/quote] It is, but releasing a Strategy game with a serious lack of Strategy is not good.
I AM SO DAMN SICK OF LITA Of all my complaints, this might be the most minor, but also the easiest to fix. Add more hero names to the database please.