slow is bad, clear the creeps so you can push their dg edit: with ooze active, of course.
Enemy Crosswind
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You guys taking post mortem end game are insane. You can clear the entire pack of reinforcements in one hit if they're bunched up, that's like auto-level 6 if you take PM at 5.
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Sedna's minions need to be at least as smart as the minotaurs
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The yetis constantly run away from their assigned targets. They behave as though there is a magnet on the sides of the paths. If they had a basic level of ai where they would at least attack nearby hostile targets then this would not be an issue, however they tend to stand in one spot if I don't devote 100% of my time to herding them around. (Even with 100% of my attention, I can't seem to make them follow orders, I'm not a very good general apparently)
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