Great picture of city combat! That is an awesome step towards the immersion of conquering a city, but I was wondering will there be walls? That would be an awesome addition because I tend to take advantage of AI weakness and head straight to their capital and in most cases without their soverign present I can take it easily. Maybe this expansion will make a it a bit harder due to not able to get a starting champion but walls would really make 
dursereg
I would love to see a physical collector's edition, that would help with sales because I for one would buy it!
A step in the right direction! Awesome work with RPG elements. The weapon skill traits works well, reminds me of skills used in mmorpgs, for example using a sword gives you certain skill set that can be used in a combination of attacks, hmm that's an idea! Which it works awesome for turn based tactical combat, while the cutting/pierce/blunt damage modifiers would work better in rts or first person type fighting. I like how champions comes to you which
First of all I would like to say this is the first time I ever left a comment, but I feel this is a great time to write out my opinion on this matter. FE is an excellent game overall because it taps into areas that most other in the genre does not, so leaving this niche is probably not a good idea. Lots of strategy games are due this year and the coming but so far this is far the only one
hmm.. not too stable in windows 7, I keep getting booted then I would have to wait a few minutes to even try and loaded again... or else it will just freeze up.