Psychoak, there are already moded in... Lol Look for the Old Armor post under the mods... I just want more Female looking armor ... My Valkyrie Honor Guards... Need to look more Valkyrie ----
Kilsonx
Still they really dont feel like dragons.... They have wings but cant fly... I want flying Dragons... ..
I would like to see Forts that could gather resorces and cost to expand there influence. Have a Unit Engineer, That builds and maintains the fort. Requires Fortfacation techs These can only buid a few Improvents - Watch Tower- Wall- Field Hostptial- Fortifications Wall- This takes one Space - blocks movment - This will let you expand to block areas, So you could build a great wall if you wanted, Can be attacked li
I retitled This post to be more clear on what it was about A few things I have been thinking about that I would like to see added to the game.. (Kinda long) by Kilsonx https://forums.elementalgame.com/394749 Now its [Customization] - Sovereing - Faction - Items - and a few Random things I have been thinking about that I would like to see added to the game.. (Kinda long)
Like some of your suggestions. You might like some of the ones I suggested in this post: https://forums.elementalgame.com/394749 Right now I feel that the Sovereign Creation is not good for making a truly focused Sovereign. Hmm Would Like to have a Skill Tree: Set form to pick from at Creation: Such as: Skill picks at every 2 Levels: 2,4,
Would like an option that would have your adviser pop up and say- Sire- That resource is to far form a city to produce from. Do you still want to build the facilities? - Yes , -No option This would keep you from wasting the building cost, when you could not make use of the resource.
I would really like this.. Lol but It would have to be an option.. if you forced the player to come up with all the spells own there own it would be a pain. Maybe need two editors - a Tactical Spell School and Strategic Spell School -
This would work better if you combine your post about picking color. [e digicons]^_^[/e] But that said... Really wish the color was seprate form your race pick. The other thing I wish I could pick is Hair color of the units when you design them.. Where are my blond Valkyrie Honor Guards.... Lol
100% Agree.... I do not mind the normal units its the ones that require very very very very very hard to get materials and it fills your unit window up with units you can not make..... As far as I know Item Creation is not in the game yet..... The reason Huge is not there form what I have read is that the game Engine still has a lot of memory/graphic issues that make Huge Maps un-practical. &n
No the harbor has to be buit from a conected city... The harbor should give +food and maybe some + Gold. It takes 4 slots and all you can make are transports... .. . We need Customizable Ship! ... Kinda went over it here https://forums.elementalgame.com/394749 There needs to be water based resorces We n
Thanks EdrinFra, I want the choices we make at game start to have more of an impact than they do right now... Elemental is a game about how you are some magical sovereign.. Its just that right now they dont feel so magical.... lol
I still would like more customization options for our sovereign, Let us really play with our start.... Read Here for more of a list: https://forums.elementalgame.com/394749 From Edwin99 - a post about more Fire spells. Fire
As it is right now... you can only make a few types of Sovereign aka a cookie cutter made with limited customization. I wrote a long post about additional customization for sovereign's https://forums.elementalgame.com/394749 I want a unique Leader not one of a million ... CreeDakota --- Im stealing your Idea about Money ... Lol
Think Your talking about armor like this This is from the Old Armor Mod Post... Not Mine... Lol But this is in game right now...
Wish we could pick the hair color of our units... Lol was trying to make Valkyrie Honor Guards .... Sigh... lol [quote who="BGH122" reply="5" id="2755316"] Quoting CreeDakota, reply 2Since this is purely a style and roleplay consideration I find it rather flawed that it tied to the same points used in faction design as true gamepaly advantages. That is true right, Egalitarian factions don't get extra population to recruit into soliders right? <br /
Had that happen in 1.06 https://forums.elementalgame.com/394206 Where I was trying to keep my caravans alive... Would kill a mob stack then it would rise from the dead to sack my caravan.....
I agree... This would really really really help... Now its... Wait for X turns so I can do Y ... Then Wait again.... Hit turn... hit turn... hit turn... cast spell.. Lol I like the affinity.. I touched on that a little in my post : https://forums.elementalgame.com/394749 But Like the Idea of it adding mana from the same node... Lol might stea
Really need more Races... Not just Darker Looking Human ... ect... Where are the beast Man ... and why can dragons not fly? The Minor races of each faction seem like there just a little diffrent from one another... Where are my Death Worshiping, cannibalistic Religious Theocracy...? But we really need more unique units
I Like this, Would make magic feel more Magical. Right now its just all feels the same. I would also Like to make a more element oriented sovereign. Such as a Killer fire mage that was weak to Water spells and creatures. For Sovereigns. Elemental Affinity , Acts like one elemental shard of that type: Ect. Elemental Weakness , Take 10% more damage form this Elemental Type, Get 50% of the shar
Would like strategic spells. Right now we really dont have strategic spells that make you feel like your controling the elements ... Fire Storm: Requires 1 fire shard 1 Air Shard Mana: 40 Range 20 max from caster Creates a giant cloud of swirling flames that rain down over the area burrning every thing. Last for 3 turns area of effect is 9x9 for first turn Turn 1 Damage = Int*3 * ((.5*fires
I really like your Ideas, would flesh out the world a good bit...
Was really underwelmed by the choice of equipment.. Lol and really had some Ideas for my Sovereigns, from when I heared about the game was really disappointed when I found out that I could not make a fire mage with a weakness to water magic... Lol...
I think that the ones we have now are workable. Maybe add advantages to some attributes suh as Charisma... which can right now be dropped to 5 with not much of a hindrance.. And Clarfiy Change Wisdom To Essence ... since the only place its called wisdom is during Sovereign creation. You might want to look at this post https://forums.elementalgame.com/394749 Sh
I Like this Idea... Also would like to be able to make a Fire Mage that was weak to water.. just for fun.. Some of the stuff I talked about here https://forums.elementalgame.com/394749 Lol dont want to retype it all.. Elemental Affinity , Acts like one elemental shard of that type: Elemental Weakness , Take 10% more damage for