seanw3

seanw3

Joined Member # 2990919
182 Posts 5,819 Replies 1,616 Reputation

If you have Pariden, this gives you an extra 4 summons. That alone is powerful. Especially if anyone else had figured out how to build an uber army of elementals. It's kind of crazy, you have to have a plan for it on turn 1 and it pays off on turn 300 or so. God I love this game.

43 Replies 24,586 Views

I am thinking I may do a total rebalance of Hf's mod so people can play with my rules, but his graphics. The man has added so many freaking amazing new models. It's too bad he is not interested in moving to the Midwest. [e digicons];)[/e]

27 Replies 14,380 Views

It's a problem of difficulty. That extremist expansion AI we had in beta 4 needs to be standard for each race on hard and above. Below that, let the AI only have a few cities. The problem is that there are light users and more competitive users. I prefer a tooth and nail fight for territory with monsters having the final say in who lives or dies. Light users should be able to expand at their leisure if they are having fun just playing the game. For me, it makes it hard to justify war on m

18 Replies 6,702 Views

Familiars should play like a mini-me. They need to be meaty but with little armor. Say 50Hp and 4 armor. Something you use to lead a minor army, but no something you would use against another Sov. Their inherent lack of Spell Mastery makes them weak against anything other than peons and militia, but against those they can cast a decent fireball. Also, doubling your summons can get ridiculously strong with the right Sov. Especially if you are focusing on increasing your summoning level.

43 Replies 24,586 Views

It doubles the number of sov summons. But other than that, I had to mod it extensively to play the way I think is appropriate.

43 Replies 24,586 Views

This will be a nice feature. I might direct your attention to the possibility of making stamps if maps are your passion. It would be great to also have a large library of really well thought out stamps.

73 Replies 261,247 Views

FYI to devs. Bows do indeed have a tag that says they have 6 range. I assume this is for later when bows are redone, but for now you need to set it to 100 so special abilities don't get screwed up.

12 Replies 58,463 Views

At least for me, any player that I know to be talking about higher difficulties is not a factor in the conversation. If the AI is getting massive bonuses, the balance is already worthless and does not enhance the discussion as far as balancing the game. We have to always balance for when the AI and the player are playing by the same rules. In other contexts it might matter, but when we are specifically trying to balance cities, only relevant information can be used. Just as my mod is not a fa

27 Replies 14,380 Views

I really hope people are not doing that. Just because they get a crash zip automatically doesn't mean they have the context of the crash to be able to solve the issue. Many crashes may even be ruled out by their smart exception program. If you are repeating a crash, you need to make a ticket and get it solved. That is the whole point of beta testing.

22 Replies 11,522 Views

Well, it's too late to rebalance cities towards large powerful cities. Next week you guys can just play my cities mod that has a more meaningful levelup system. I am not sure this kind of improvement is going to make or break the game. In which case, a mod is fine.

27 Replies 14,380 Views

You could try searching for a the folder called screens. It should give you the FE game directory for one and the FE program data directory for the other.

22 Replies 11,522 Views

I am an outlyer in these cases, but my outdated 512MB's of Windows 7 incompatible video memory runs a faster for .99 than any other. I can get to the endgame in vanilla with reasonable frames per second. Playing with what would call the desired number of monsters sends me straight to cloth map though.

6 Replies 7,685 Views

I'll check my files as soon as I get a chance. I am sure I have this in one of my quests, but I can't remember which one. I have alot of projects going at once. I now and afraid I coded it without testing it and it doesn't work. [e digicons]8C[/e]

5 Replies 5,808 Views