That might be a problem. But there are plenty of things in the store that could be cut. I have thought about also making the shop unlocks be based on whether it is a Fortress or Conclave or Town. So each one would have totally different items and you could have 3 times as many items overall.
seanw3
[quote who="rpm081581" reply="164" id="3257433"]This is why I say, stardock is just the same as most companies, they don't give a shht...and there just being lazy...[/quote] Incorrect. Stop trolling and start reading. The very first page of this thread has the CEO explaining why they can't afford to do MP yet. It is still on the table for later. You shouldn't post a random rant without taking some time to read the thread. Makes you look foolish. But hey, it's the inter
[quote who="seanw3" reply="15" id="3257316"]Is there any way to upload one of my files or abilities into the editor?[/quote] That would be cool. Anyone excel/macros literate?
[quote who="jshores" reply="16" id="3257395"]If that doesn't work, I would try using Open Office. It may be compatible.[/quote] It's not.
It's more complex and at the same time easier to play. The design is worlds above WoM.
Is there any way to upload one of my files or abilities into the editor?
I heard IE works more reliably for the download.
What other companies are giving a free game to 100,000 people that purchased it from a totally different source?
Well, Master's Affliction would be the main goal of the conversion. I want to take the masters of 4x gameplay down to their knees. I want them to get destroyed and debased. And I want them to beg for more. Of course blood and tears are a part of that, but HoMM already took that I see. I guess I'll go with Master's Affliction.
" Gameplay is intuitive, adaptive, highly customizable and most importantly — fun."
Well, the other game you bought was purchased without steam. You didn't have a problem with it then. If Stardock were to buy 100,000 steam keys, that would cost a ton. Taking away vital resources for the next content updates. Not really fair to criticize them for this. It would be nice, but there are costs preventing this. Updating from Stardock makes you take one extra step and there is a program to do it automatically in beta as we speak. The question is, how easily are you disapp
I can do everything so much faster now. And I can set up some charts to show min and max damage for every change I make. I have such a better time figuring out the right encumbrance numbers now. I'll give you a hint: Master Chain now does the work of chain at the weight of leather.
Let the games begin!
That means the download didn't work. Try downloading from internet explorer for a better download.
The FE Editor is so much faster than standard editing. I just updated my whole armor system in 15 minutes. And I have a nice graph to go with it.
Such an incredible microcosm of the entire Elemental project.
And when you do an uninstall, run a registry fix program like Glary's to get any errors out. Couldn't hurt to restart afterwards as well. Just a friendly tip.
You can just continue playing after you win conquest. It's more of a we are stopping your score after you have won the game thing. Not sure why you care.
You gotta learn how to drive some time. I can't even play right now, I am too busy playing with the editor. I need to update all the values. So many wonderful values.
It's become a total conversion over a balance mod. So whatever is, it will be Elemental: Title Here. I was trolling with that Stormrealm thing. Heavenfall's mod is pretty much called that. [e digicons]:troll:[/e] Sunnyrealm would be the name of the total conversion I might do for Stormworld.
Quests can be linked to each other to create a larger plot.
A very British looking dragon.
You could do this, but how about just making it a quest in the game?
You can add a dog texture to do this. It won't be easy.
Personally I think Skyrim should have used a new title. It was a great game, but I would like to think there is room for Elder Scrolls and Skyrim. But ya, Skyrim is pretty.