A filter or set of tabs by building type would be useful under the build menu. Right now I seem to rely on the mouse overs to find the buildings I can't recognize but being able to filter by production, housing, etc would be better. Not a huge issue though. I am sure after playing for a while they are easy to find quickly in the menu. Another issue with the build menu is that it is not easy to determine why I can't build a building I just researched. One way this
SteelFin
[quote who="SteelFin" reply="45" i[quote who="Grove12345" reply="46" id="2645862"] Quoting SteelFin, reply 45Will we encounter and be able to recruit dragons in beta 2? i think there is too many expectations from the beta 2 gameplay, alot of questions. Expect very little... for now. And when they do release the final beta, its pretty close to the deadline or a deadline for them to keep making changes. So wont be many changes, just tweaks or adjustments.[/quot
Will we encounter and be able to recruit dragons in beta 2?
Have you learned nothing from Jurassic Park. Nature always finds a way. The neanderthals were planning this all along.... waiting all these years for humans to bring them back to life so they can get their revenge. If that shows up as a new movie on the SciFi channel, remember you heard it here first!
I vote for the second one by far. The darker lighting makes the other colors pop out. The first one looks less crisp and a bit washed out to me. Put in gamma and brightness options and call it a day :)
Not to go too far off topic but will resources be finite or infinate?
I like the idea of bonus given according to who controls the resource rather than making them prereqs for crafting items. Made me think of watered down honey or varying metal mixtures. Controlling the mine means you can add more of that metal to your armor in turn making it better quality. As far as resource numbers are concerned, it really depends on how big an impact on gameplay they have and what the focus on the map is. Should they be important enough to fight
[quote who="joasoze" reply="59" id="2386567"]Looking at the Beta and the current state of the game, it should be pretty clear that feb 2010 would be premature. Let this cook until ready [/quote] You have to remember though we are not seeing the latest build. I would categorize this first beta realase to us as more of a first alpha as its not evenn feature complete. Gramted the addition of all those items in the list could be littered with bugs, I would still think it w