Not sure why the debug file says my video card has 744 mb of video ram, it's got 2 gb. Pastebin for the Crash: http://pastebin.com/WqxkEjuS FPS issues happen whenever I try to enter the 3d map in the presence of a town. Shouldn't really be having that issue with this system and noticed others were having the same problems so I came to throw my system config into the mix for you.
Slainangel52
Anyone found a way to group units into companies or whatever so I don't have to select them one at a time for group movement out of newly conquered cities for example?
More specifically company sized units are not recruiting properly. It was working at first then stopped later, not sure what the trigger was unfortunately. http://www.screencast.com/users/Slainangel52/folders/Jing/media/83d5890a-e1eb-475f-aa43-27672586d0a0 Edit: I just remembered something odd that kind of marks when it started. I built a squad of units (6). When that group took losses in a battle (3) any new
Agreed, this game is going to consume many hours from me in the future.
Had my sovereign grouped with two wolves and the text cut off in the bottom right of the screen so the party strength wasn't visible. X is leading a party of two etc etc. Estimated strength of......
After playing for a couple hours the game suddenly crashed with an out of memory error. ------------------ System Information ------------------ Time of this report: 6/11/2010, 20:25:40 Machine name: RYAN-PC Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.100218-0019) Language
Essentially one of the AI players had constructed two cities directly on top of eachother, I conquered one and now I've got an AI outpost directly underneath my town. Quite odd. http://www.screencast.com/users/Slainangel52/folders/Jing/media/e7b02fd8-fa3f-4657-a274-6e6e8c48909e
Same issue Vista 64bit ATI 4870x2 HD Catalyst 10.5