Zygwen

Zygwen

Joined Member # 2843769
8 Posts 78 Replies 695 Reputation

It really isn't such a big nerf. The mana cost for Bite was way too low compared to other direct damage abilities that generals have. Now it is inline with the others. I'm pretty sure I'll continue winning games with Erubus after the nerf, but then again my build doesn't need to max out bite.

54 Replies 10,304 Views

I have no problem playing Demigod online with Vista x64. Been doing so since April 16th. As suggested here, http://themonk.ca/Monk/Networking_and_DEMIGOD.pdf You might need to run Demigod as administrator the first time you connect online so that the windows firewall lets you through.

5 Replies 1,742 Views

I'm guessing it has something to do with the NAT facilitator. All 3 of these logs end just aft a call to the CVPInterface. --------------- EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x1005bf5b attempted to read memory at 0x00000000 Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: MemManager::ValidPointer + 9195 bytes ((Unknown)(0

5 Replies 1,511 Views

IIRC I lost one flag control scenario when our opponents destroyed our citadel. They would have won by flag control but managed to beat down the citadel first. So if they are camping flags you could go after their citadel and steal the win from under their noses.

43 Replies 145,673 Views

I've had two games since the update last night that desynced. Most of my pantheon matches work find. Last night was the first time I encountered a desync. I'm wondering how many people have experiences similar issues recently.

0 Replies 765 Views

100*[1 - 2500/(2500 + Armor)] = % reduction of damage per second. How effective it is depends on how much damage you are taking per second and should be compared to other items Health per second values. ----- Let us say you are taking 100 dps 10% mitigation reduces that by 10dps which is equivalent to +10 health per second. Let us say you are taking 200 dps 10% mitigation reduces that by 20dps which is equivalent to +20 health per second. <

17 Replies 78,741 Views

[quote who="Ke5trel" reply="11" id="2160339"] QoT also has a skill that provides 4 gold/sec. Initially I though it was just for her but from post I've read people seem to think it's for all demigods on your side or those near you. Was this a recent post? She used to have a "Money Tree" skill but it was taken out before we ever saw her..[/quote] I've never actually put points in it but when I played her in the solo campaigns it shows up in her skill tree at the very end

26 Replies 108,642 Views

The formula is. Cost / gold per second / 60 second in a minute / number of players = when team gets money back. Cost / gold per second / 60 second in a minute = when you get your money back. IIRC the second level cost 3000 and gives you an additional 2 gold. I am assuming they are not cumulative. If it was giving 6 on top of 4 the numbers would be different. 3000/2/60/3 = 8.333 minutes 3000/2/60/5 = 5 minutes 3000/2/60 = 25 minutes So se

26 Replies 108,642 Views

Given that some flags give bonuses such as +10% damage received by opposing team and -15% to cool downs timers and the fact that equipment can make you into a glass canon or a tank or somewhere in between, I think it is quite possible for a demigod of an equal level to quickly kill another. If you play a glass canon and the other peson manages to stun you, you're a sitting duck waiting to be killed. I tend to load up on armor when I play regulus and by the late game I can often tank d

47 Replies 18,148 Views

The way to look at it is that it cost 1800 and pays back 4 gold per second. In a team of 3, it is payed back in 2.5 minutes. In a group of 4 it pays back in under 2 minutes and payes back in under 1 minute for a group of 5 players. The person that get the upgrade gets their money back in 7.5 minutes.

26 Replies 108,642 Views