i think it should be customization. the lore will build up from the commuinty. the better the creation tools for us to use will allow greater dervisty. sorry cant spell that our public schools at work hehe. :)
valhur
just downloaded beta 1z and it crashed to desktop in under 3 min of play.
not sure what the wait is. the current 1G is broken. i dont get quests on the map, still cant load a game, and cant play for more then 150 turns before is drops to windows. if you got a patch that will make it more stable or adds new content just put it up we know its not the final game and we dont need alot of polish for us to test to give an oppion.
yep me also every game i play is in same map, but can only get anywhere from 50 to 75 turns before droping to windows
can we get the update today hehe[e digicons]:grin:[/e] . grrr tired from waiting for thurdays.
not sure if posted, but divide the map into countys or whatever and set the amount of citys to one per county and each city could support 4 towns and outposts.
well this sucks. as of nowi can't play elemental for more than 5 min before it crashes, so i real dont see why another unstable patch would make a diffreance. not like it will make the game run longer.
Well i think i would be cool to have an option of multuple types of coin for the realms.That way you could counterfit to undermine your enemys encomany.
well ok mabie it should be one type of mana, but i think the spells you have access to should be baised on the crystals you control, for instance once you have fire crystal you are now able to rescearch fire spells. more fire crystals you controll, the higher level you can recearch fire magic and have access to more powerfull spells. it think it would promote diffrent play type in each game with no per-conceived notiotions of what type of magice you have ready adaivabl to you. sometimes yoou
you guy know the only time you spend Essence is when you have to heal the land. you can built a city on healed land wiith out spending Essence.
hmmm not sure if said yet, i would like to see rivers on tiles and have them directly effect the land areound them, so when i cast move water on the river i will change the land scape around where the old river use to travle. could be used to stop city bounses, mabie destroy a town to have a river diverted into the center of it. just think it would be cool. soory for the slopy post dont have much time but want to get this idea out before i forget hehe.
Grrr please be today. Elemental War of Magic looks to be a game i have wanted to play for along time now. Finaly a magic based game like MoM is comming out with new and improved game engine. I when i first saw the game frfom impulse link to web site i went and pre-ordered after reading just the lore and i have waited for the beta to start. Now that it is almose here. Hmmm its hard to wait lossing instrest in other games only think what can and will be modded and the input we could possiably a
Elemental Alpha: Invites going out 156 Comments Frogboy August 04, 2009 We’ve picked a tiny handful of the pre-order group to become alpha testers based on how many other betas they’ve participated in, forum karma, and a number
Hello i would also like to thank you guys for the links for python. same as me i am starting school again and going for computer gamming. but got get alll the boring classes outa way first (and lazzyness lol). i rember MoM as one of my all time favorites games and waited for a sequell forever. this game looks to be close and with the abilty to mod posabilty better and hopeful for alpha. i am so jazzed about this game and the waiting is like grrr. i have had a ton of games with the possabilty