[quote who="kyogre12" reply="22" id="2367933"] Doriath is already on the list Right now I'm leaning towards having Doriath being playable. If I remember correctly, they did send out an army once. I might be remembering this wrong (so tell me if I am) but I'm pretty sure they sent out a force to help the Noldor in their "final" assualt on Morgorth. When they all amassed their forces for a massive assualt on Morgorth, and even Gondolin sent out an army to help. But again, I might be remem
Morslok
[quote who="SavageBananaMan34" reply="12" id="2367545"]Morslok, you'd probably have to split up your empire right before you win in order for that to work. [/quote] I was thinking more something like in Sins after you win you get a prompt with an option to keep playing even though all the enemies are defeated. Then you could make new factions from your cities and keep the game going even though you already won. That way you could keep playing the same game for as long as yo
So does this mean we could, theoretically, keep playing after we've won the game, make new factions, and basically just keep the same game going for infinity?
Good points, like the Ent/Huorn faction idea, not sure how playable it would be though (maybe another candidate for NPC). All I'm saying is that if an army showed up uninvited or unannounced on my border, no matter whose it was, I would certainly think twice about helping them. Perhaps it could be a diplomacy option, you can request aid from Lothlorien when near their borders, rather than just having it given to you. BTW the dwarves were just an example, I could as easily
Good digging, sir! I would agree that the best 3rd age elvish faction to be playable would probably be the Mirkwood elves. Doriath as a non playable faction is definitely also a good idea. Passive bonuses to good factions when they go near NPC faction of Lothlorien also sounds intriguing, though I'm not sure how well that actually fits, since Lothlorien was pretty insular toward the end of the 3rd age, and I'm not so sure they would like it all that much if say the dwarven
[quote who="kyogre12" reply="13" id="2366974"] Until we actually see the magic system in Elemental, how it will work in the mod remains up in the air. Right now, I'm thinking there will be magic, but it will be very limited, ie Sauron's black clouds, etc. Perhaps characters more known for thair magic (Gandalf) will be wandering heros that can be recruited to help out, but again, who knows? My current plan is to start with the 3rd Age races and slowly add on more as
[quote who="pigeonpigeon" reply="10" id="2366841"] Well, not explicitly stated in LoTR but Lothlorien was attacked three times during the last battles of the War of the Ring. They were all driven back by the elves and by Galadriel's and her ring's power - Lothlorien could only be overcome if Sauron himself had come. Once Sauron fell, Celeborn led his armies and captured Dol Guldur, and then Galadriel leveled it to the ground. I don't remember if Rivendell had any more of a mil
Okay, let me see here... If you're going straight up 3rd age, or making it 3rd age centric, I would have to agree with Torment, magic is a scarce commodity in that time period. Magic is far more commonplace in earlier ages, but mostly because of the elves who brought their knowledge with them from Valinor and taught by the Valar, or the less savoury characters who learned the arcane arts from Morgoth. That's not to say there isn't any, Gandalf and the other wizards broug
Just remember that your channeler has the equivalent power of a Valar (translates literally to Power or Powerful), which are the "Gods" of Middle Earth. So, even if you're playing as orcs from the 3rd age and your channeler is Sauron (which would be interesting to have a channeler who doesn't move around (stuck at Barad Dur) and whose spells are more powerful the closer they are cast to Mordor) you are still only role-playing one of the Maiar, who basically are just servants to the Vala
I would like to add that I also wouldn't like guns to be in game. I was digging what Brad was saying about the Silmarrilion, and was hoping that this would follow along with being somewhat Tolkien-esque. In otherwords not going beyond the equivalent of Third Age technology. The pinnacle of technology should be something like mithril forged, magic enchanted armor and weapons with the occasional trebuchet or catapult if you must, not gunpowder/steam powered technology. <p