Exsam

Exsam

Joined Last seen Member # 2795863
4 Posts 2 Replies 182 Reputation

This bug has been around since the beginning and still hasn't been fixed. When you have Archers on a Horse (quite probably any mount but haven't tried that) after EVERY attack there is about a 2-3 second delay where you cannot do anything. I believe it has to do with a horse animation that isn't showing but I have no way to be sure. Can this please be fixed? It makes using Mounted Archers annoying as hell to the point where I stop unless I desperately need the advantag

4 Replies 2,887 Views

I have the most recent ATI drivers and had thought they had solved the problem but during a long game I just encountered an OoM crash. Debug file Dump File

0 Replies 1,368 Views

I've noticed something a little odd that I think is just a mistimed animation for bow+horse equipped units. What happens is they do the firing animation, the projectile strikes and then you cannot do anything for another 2 seconds(the unit isn't animating at this point either). Not really that big deal early on but in late game if you are using Horse Archers it can get /really/ annoying as that time adds up.

0 Replies 1,406 Views

This is not with the most recent drivers, updating them now but from what I've read that only fixed issues with 64bit machines. Debug.txt

0 Replies 1,499 Views

Even sillier, they can shoot if they have insufficient AP by r-clicking on an enemy. It will show the firing animation, use 1AP but it won't show a projectile and while the unit will take damage there will be no animation or floating damage number. This will only happen if the unit has less than 2 AP available.

9 Replies 4,263 Views