[quote]Note: You can change the limits via modding anytime. You can have thousands of units in a single battle.[/quote] THAT would be cool.
GeneralEtrius
I remember seeing a screenshot with a dragon surrounded by hundreds of soldiers during the games development. This was likely from the RTS phase of the early game. Problem is, Stardock pitched that screen as a major one, leading a lot of people to get confused. Seems most battles in Elemental have a max of 10 guys now.
I was watching some Elemental videos on Youtube and watche several ones about battles. I remember reading one of the Dev Journals saying that Elemental would have real time battles in the vein of Total War. Yet when I watch these videos, it's a turn based battle system. Whatever happened to the RTS elements. If I wanted to play a fantasy battle board game, I would have dug out my Heroscape set. What happened?
[quote who="Rune_74" reply="1" id="2762816"]I guess thats a matter of taste? [/quote] True, but I am sure there are MANY people who would agree with me on this one.
I know the Stardock team tried to create a unique art style, but it fell flat on its face and looks really bland and cartoony (not attacking the game here, I'm just commenting on the art). I'm no modder, but what if someone could create a graphical overhaul mod that changes and replaces textures that look better, grittier, and more realistic? It would do wonders for the game and make it more pleasing to the eye.
The link is here . To be honest, I'm not suprised. Stardock put a lot of effort in this game, but things just didn't work out. Also: Stardock, I think you need to get better beta testers in the future. I think quite a few signed up just so they could play the game early, ignoring what a tester is suppo
God, I really hope Elemental doesn't follow the path of Demigod... Wasn't Elemental supposed to be released in Feb. 2011?
This game looks like crap. Fantasy is really been-there-done-that. What a way to mess with success, Stardock. Why no Galciv III? Why?