Looks like Gamespot has concluded the review in progress: 4.0 http://www.gamespot.com/pc/strategy/elementalwarofmagic/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review
kerzain
[quote=CrazyC0330]Whew! Glad he didn't randomly point to me! hah. My wife is having a baby soon as well. Must be something they put in the water cooler around here.[/quote]Just imagine the dynasties your two families can form.
This thread is a wealth of information. Thanks for posting it.
[quote who="ckessel" reply="8" id="2326201"]It's like Schrödinger's cat. As long as I haven't yet gotten home to check my email, I'm in a state where I'm both in the alpha and not in the alpha.[/quote]I've been participating in betas for years, this is probably the best analogy I've ever seen in the subject if anticipation. You made me chuckle out loud.
Be careful buying from Gamersgate with a credit card. I've recently heard that all CC transactions are treated like Cash advances by thier processor -- which means higher interest rate/penalties and liabilities instead of a standard charge. They have the option to use paypal instead.
[quote who="psychoak" reply="24" id="2232841"]Were you on the Majesty 2 forums and got lost? Seriously, it sounds like you're talking about Majesty there. No idea where you'd get that idea for Elemental. Go through the rest of the developer journals, they've been quite informative. [/quote]Elemental is being described as 'like majesty' in certain regards by Brad in an audio interview he did somewhere. I forget what the interview was for exactly,
With all this talk about 'stacks of doom' I'm left wondering if I mis-understood how this game is expected to work. It was my understanding that players will not be in direct control of assembling armies. It was my understanding that all we are doing is providing the resources/training for the citizens/heroes/generals/whatever of the game world to use (or not) at their own discretion; and that all we can do as players is make certain resources/training appealing to them so that they'l
[quote who="astrath" reply="5" id="2217119"]As a lot of people have said, 1 would be vastly better if it was well implemented. But then again we are mostly all strategy game fanatics who love complexity, so maybe we are slightly biased... [/quote]Ding ding ding, we have a winner.
[quote who="Fetus4188" reply="21" id="2216444"]Civilization actually uses a very simplistic resource model and I hope we see something more sophisticated from elemental. Civilization has little strategic value in acquiring more of resource, becuase one is enough to fuel all production demands, any extras are only useful for trading to other civs. At the very least I hope Elemental will have some linkage between the amount of a resource controlled and the production capacity of thi
Because of the way the two options were described I am leaning towards “Simple but Fun”. If only a few towns can make more powerful units these units would be special and have feel like more of an accomplishment (and more important) to me. I would also place more important on one of these towns because as mentioned in FB's post, these towns would be more strategic. <p style="margin-bott
So not only should they provide the audio for free, but they should type it all out for free too? Here's what I did while listening to the Podcast, played GalCiv2. Reading it would have been more difficult because there's no real downtime in that game. Thumbs up for audio.
Every minute of the demigod discussion made me cringe.
I can easily suck at a game I enjoy. Often I feel aimless and overwhelmed halfway through these types of games though. The tech tree's start to feel convoluted, and I find myself clicking through dozens of turns feeling like I'm passing the time but not having any idea what I should be doing specifically. But I figure one day it will all make sense, in the mean time I'll keep playing hehe
Yea the RTS was a brain fart/typo. I just got done reading a thread about RTS vs TBS and had RTS on the brain. I meant TBS. These are the TBS games I've played and nejoyed, but sucked at: Civ Series -- Age of Wonders -- Alpha Centauri -- Lords of Magic -- Warlords III -- GalCiv Series -- and probably a fewothers I don't recall.
I pre-ordered just now. I don't know why I keep buying RTS games. I have fun for the first hourt, then the computer starts slowly kicking my butt over the next several hours until I lose in humiliation. I've been buying and playing RTS games since about the time of Civ2 in 1995 or so. Sometimes I think I need a class to teach me how to play, because my strategies never work very well. But I keep trying.