I started writing a post that I would post here but it grew too long so I posted it in its own thread https://forums.elementalgame.com/425000
jonmdewey
The game has a lot of rough edges and the ai is pretty bad, but even in this beta state it is a fun game to play. I haven’t played all the factions or even any of the death magic factions, yet. So far I’ve played maybe 4 small map games and am part way through 1 large map game. I did not play the original game, but I have played a lot of strategy games in general including the original Masters of Magic and galCiv series. The monster toughness seems about right, it is a dan
First of all I love the idea of being able to make uber weapons and be able to raid my oponents uber weapons. Option 1 is way too complicated. Option 3 is the best direction IMHO. In my view no system should be implemented which requires manual logistical management. Also no system should be made unless the AI can be inteligent with its use. I don't want to win bc the AI can't understand the concept of these sophisticated suply lines. This extends beyond simply defendin