arbitrary42

arbitrary42

Joined Member # 2743732
0 Posts 0 Replies 112 Reputation

I've played the game a few times now and can't seem to create a losing situation. I think this is because the AI doesn't concentrate forces. I'm playing with only hard opponents and permanently locking them into teams. Still, the AI despite having the resources to contend fails to put together and employ fleets that can win decisively. The piecemeal use of ships takes all of the fun out of the game. I just want to get to the end of the game where the winner is in question and both of us have the

34 Replies 9,200 Views

I agree. Requiring a minimum amount of antimatter to jump would be an excellent change to game mechanics. I find the rapid jumps extremely annoying. I'll have a large fleet posted at a chokepoint and a few frigates will show up and flee back into my colonies requiring either that I've prepared defenses in many systems or that I chase the ships through as many as seven or eight jumps.

10 Replies 2,857 Views

I find that I occasionally lose the ability to double left click on ships and have my view recentered on them periodically. Once that happens I have to close out the game to regain the ability. I can set the keyboard controls to let me use a different key to do it (period won't work for some reason) but I'd prefer to use the double left click. Anybody have an answer?

2 Replies 1,532 Views