Using custom designed tiles is of course an option to mark interesting spots on the map. Haven't figured out how to add text, though... the Elemental campaign world features a nice, detailed cloth map with place/location names, so it must be possible somehow :-) What still baffles me a bit though is the empty "buildings" list view when I select the "buildings" object type. Is this supposed to be empty at this stage? Or am I missing out on something?
indigo777
[quote who="Storm" reply="22" id="2726906"]Anyone Tried this with Version 1.0 or later?[/quote] The file path Brad mentioned apparently was for a pre-release version. (data/English) I've had more luck with My Games/Elemental/Units in your Windows Documents folder. My Games/Elemental/ is the place for user modifications I guess.
Is it possible to add cities to a map in map editor (or via XML editing)? Basically what I'm trying to achieve is some kind of scenario where city positions are predetemined. In this case, I would also like to designate which faction a particular city belongs to. I've seen there is a "buildings" icon in the objects palette, but the building list on the right side is empty.... maybe this can be used for what I have in mind?
No one plays the DL campaign anymore? I might've known. :-) Anyway, the diplomatic route seems to be the way to go. To rephrase and broaden my initial question: What's the best way to achieve a diplomatic victory by means of forging alliances?
Whats the best strategy for this mission? Any keys to success? The usual strategies (generally the proverbial 4x) do not seem to work to well.... First of all, the objective is kind of vague... how can a "lasting peace" by forging alliances be achieved? Secondly, the economy. You have 12000 credits at the start, but a minuscule population (1m out of 12m on the home planet), so building up an economy is very hard. At my first attempt I noticed too late that I was overspending w