Fought two tactical battles, issued new construction and training requests and clicked the Turn button. http://dl.dropbox.com/u/16442254/EWOM_119i/OOM_0328/debug.err http://dl.dropbox.com/u/16442254/EWOM_119i/OOM_0328/Elemental1_19i-2011-03-28T03-18-57-659.zip
graalar
Prior to updating from 1.19c to 1.19i: Deleted files associated to previous installed version (contents of \Effects, \Items, \Mods\Gfx, \Mods\Data, \Saves, \Units, \ProgramData\Stardock\Elemental - War of Magic\screens, etc.). Retained previous Prefs.ini. Installed, launched and started a new game for Small world, Extreme difficulty. Created a new sovereign. Selected maximum opponents, Extreme difficulty. Turn 1: Immediately founded kingdom, assigned sov
I'm also seeing the red-orange cast in Empire territory on the strategic map and the tactical map. In the latter case, it can be difficult to distinguish friend from foe.
A few more items: - Unable to cast Arcane Weapon when multiple units are in a settlement. The "Select Target" dialog box appears but it is empty. - Hiergamenon for Iyana Mining Hamlet contains a typo -- "This settlement will level up when its population reaches 0." - Odd behavior by the Iyana Orekeepers minor faction. Their sovereign camped adjacent to the settlement of Iyana the entire game. <p style="padding-left: 30
- OOM error occurred while manually saving during turn 131. AutoSave, debug.err and .dmp: http://dl.dropbox.com/u/16442254/Elemental1_19c-2011-02-19T15-06-36-39.zip - Tactical battle sound effects were lost midway through the game session. - Attempts to escape failed in one tactical battle. Both units reached the edge of the map but could not move to any of the shimmering squares.
Glad it was an easy one to fix. Thanks for the quick turnaround!
Brief description, auto-save file and Crash Report for a game created in 1.09Q: http://dl.dropbox.com/u/16442254/109Q_1207_PR.txt http://dl.dropbox.com/u/16442254/AutoSave.EleSav <span style=