Krooldeath

Krooldeath

Joined Member # 2677170
1 Posts 27 Replies 4,072 Reputation
Reply to Dynasties in War of Magic

I think the probability of civil war could be determined by distance from the so-called capital city (first city placed on map) or perhaps the location of the heirs, etc. Probably all a pipe dream, but for gods sakes, at least let a heir inherent the kingdom if the Sovereign dies (which could be another kingdm if that heir is married to a male from another kingdom). Now that would be a good chance for civil war. Besides lines of succession for a fallen Sovereign (if it worked that is)

23 Replies 78,522 Views
Reply to Dynasties in War of Magic

Yea, this would increase depth quite significantly from a storyline perspective. Dsraider, some good ideas too.

23 Replies 78,522 Views

Quick question. Although I have been involved in the beta play as well as having played extensively since release, I'm a bit confused by Dynasties. It would seem to me that if I kill an enemy Sovereign outside of their territory, the heirs should assume the throne. Instead, the whole empire (or kingdom) crumbles. I know I've seen posts like this before. Is this meant to be like this? Because it would seem the whole Dynasty system doesn't mean a whole heck of a lot if it is. &n

23 Replies 78,522 Views

I think this would make the Dynasty system much more useful (I haven't seen much of a use for it so far). I know it kind of a reach,but imagine the death of the Sovereign and then perhaps the potential for an event that creates a fight for succession (if the heir apparent didn't have the necessary traits or something). That could be pretty immersive.

11 Replies 5,017 Views

I've been banished as a fanboy for appreciating this game so I won't say much. However, I will say I'm still on patch 1.05 because I don't want to lose my save game I currently have, which is a massive battle between myself and Yithril where are adjacent cities were 2400+ and 1600+ defense respectively.We've been SLUGGING it out. AI needs improvement, that's for sure, but this has been pretty darn fun. It's been great fun, needs to be a bit more magicky (if that's a wor

98 Replies 101,298 Views

[quote who="Mistwraithe" reply="57" id="2742719"] Quoting Corbeaubm, reply 50It's still name-calling to label someone a "fanboy". Attack the ridiculous ideas, not the person spouting them. Fanboy is a label which describes a particular stereotypical person. If they fit the stereotype then it is perfectly normal to call them by that label! And the person in question certainly fits the label, we are meant to ignore the fact that the game mechanics are

194 Replies 607,505 Views

[quote who="Rune_74" reply="56" id="2742716"] Quoting TheProgress, reply 51 Quoting Rune_74, reply 32 I do? What kind of BS statement is that? You decide what you want to spend money on and feel free to make suggestions on how to fix things...his statement was true if that burns your over sensitive self I have nothn for ya. The only thing I'm sensitive to is the obscene number of morons overrunning the forums. I was referenci

194 Replies 607,505 Views

My God, does anyone appreciate the fact SD created a PC game rather than follow the console route. Have we become that shallow and selfish that what they are trying to do (and will succeed) is not good enough? When have we last saw a game like this? Krool

194 Replies 607,505 Views

[quote who="TheProgress" reply="30" id="2742467"] Quoting Rune_74, reply 29 Heh wouted for truth, everyone is an expert:) Including apparently you, who knows better than ourselves on what we should and shouldn't expect from things that we spend our money on.[/quote] Not to mention you modified his quote. Maybe on purpose, maybe not. Just goes to prove that on the internet everyone becomes an expert. Its very sickening actually.

194 Replies 607,505 Views

[quote who="TheProgress" reply="30" id="2742467"] Quoting Rune_74, reply 29 Heh wouted for truth, everyone is an expert:) Including apparently you, who knows better than ourselves on what we should and shouldn't expect from things that we spend our money on.[/quote] That made zero sense and proves my point.

194 Replies 607,505 Views

I haven't even managed to put in the last patch, don't want to lose my current game. I've got a massive war against Yithril that I'm not about to give up on for a patch! We have been slugging it out, although I think the AI is starting to show some need for improvement with my massive onslaught. At one point I had a city with 2300+ defense and Yithril hand about 1400+, but was reluctant to move forward until i finally built three large stacks, and Yithril moved in another one. It was fun, fun

14 Replies 374 Views
Reply to Pacing in War of Magic

This may be a bit off topic, but I got to thinking I'd like to see Logistics not be such an early choice. Seems to drive the pacing upwards quickly, and can make single units unviable in just four turns after getting research fired up.

5 Replies 2,305 Views

[quote who="Filthgrinder" reply="13" id="2731153"]It's a shame this even has to be said. But I guess it's the politics in it all. Personally my view on Stardock has NOT been diminished at all. On the contrary, seeing their fast response and hard work has nothing but strengthened my respect to an outstanding company. Not to mention the fact they are active on the forums, and do their best to help their customers/fans...something you NEVER see today, on most forums company's have emp

182 Replies 521,699 Views
Reply to City snaking in WOM Ideas

I also snake to reduce fog of war

10 Replies 3,135 Views

Like the idea, but what I would like to see is that the quest marker is not visible if hidden by FOW. Then you are really questing since you need to identify the location via LOS.

6 Replies 4,207 Views

This may be a long shot, but I was having the same problem and when I turned off Advanced Lighting (due to an Nvidia driver bug reported earlier), it stopped happening. Yes, I see there is a user with an ATI card, but all I know is once I turned off Advanced Lighting, I could no longer reproduce the crash. Can someone else who is experiencing this problem turn it off and see if that helps. I'm very curious.

8 Replies 3,152 Views

[quote who="ZenChess" reply="26" id="2647113"]Can you elaborate more on the 'armies are not stacks' thing? If the units have slightly different weapon/armor loadouts, do they add to the power of the army? [/quote] I was a bit confused by this as well.

157 Replies 431,994 Views

OK, Hegomony is actually quite interesting. I may restart my game after learning a few things. It's not a walk in the park, that's for sure. Quite challenging. And I did see some Paeonians fighting some troops of Western Ordycian Kingdom, although I don't know the extent of the fighting outside of my live area (likely none). Krool

20 Replies 14,855 Views