This question in particular has bugged me, I am going to take it from another thread, the latest dev journal and post it here, since the bickering over there has caused too much a disruption to allow any of my inquiries to be answered. Plus they weren't all that much on topic anyways. Well, here goes... Excerpt and questions are as followed: My last couple of questions is on the still murky jumble of information that is floating aro
The_Metal_Bard
I personally wouldn't mind seeing Stardock use a little DRM on their items. I would not want to see the same thing happening to them that happened to the developers of World of Goo (2D Boy) and Machinarium (Amanita Design). I just do not want to see them go overboard Ubi-style. What we have here is more than acceptable and is even less intrusive than steam, if anything I think steam should probably be considered the standard for DRM. I wouldn't gripe really if Impulse had a little mor
While I purchase most games through Steam and the older games from GOG (Masters of Magic, MOO 1+ 2, etc.), I still put a high priority to purchasing games from Stardock. I have opted to get the Limited Edition of Elemental. With that out of the way, I noticed that good questions were not addressed among the debate that seems to be brewing here. One of these questions was: Could an account with two registered keys on it allow for multiplayer to be played between the keys on a single im