adnurm

adnurm

Joined Member # 2674655
2 Posts 13 Replies 225 Reputation

sovreign and champions don't need the resource only the tech researched. If you want to make regular troops on horses you need the resource.

7 Replies 4,785 Views

I don't think it's that boring but I wonder why there are so few cover tiles. The mechanic exists for terrain to alter defense both positivly and negativly but there are only a few tactical maps. If there was more of this it would improve tactical combat in my opinion.

57 Replies 110,329 Views

How about a simpler solution to this question. I would like to see an item maybe a cloak that is only available to troops not champions. that alows them to ignore the influence boarder but doesn't alow them to use weapons when it is equipped or to join a stack. then you could 'spy' on your neighbours as well as better explore the map.

107 Replies 60,269 Views
Reply to transports in War of Magic

Yes I agree the A.I. is weak with transports and colonizing with transports is much safer then doing it over land.

6 Replies 5,683 Views

This is a stratagy game and part of stratagy is having to adapt to you situation. If you start with little rescources you are going to have to expand. Spam small towns and start wars. If you have lots of rescources then you can build your large city and have your small kingdom. It can work. You should keep in mind prestige if you want to do it. Start your Sovereign as royalty. because it takes a long time to get 1250 population.

37 Replies 70,344 Views

You can turn the grid on in options to better get a grip on this resource problem. Also since rescources are global you can make a tiny village just to get a rescource if you can't expand far enough. you don't have to build up every town to the max. I usually have a few max towns with smaller connecting towns.

37 Replies 70,344 Views

This has happened to me twice. I marry another faction hero bring them over to my side and along the way. I don't know how or why I end up with a duplicate of them. Has anyone had the same thing happen to them?

0 Replies 2,313 Views

The Soldiers Cloak costs more in gold to make then the Cloak of Thwarting so if you have magic resources you can keep the cost of the unit down I'd say that one is a fairly balanced one.

4 Replies 5,006 Views

I know there have been posts about this before but I haven't seen many specific complaints about this. I was wondering if there was a list somewhere. I have noticed a couple that I will list. maybe others are interested in adding some -Unit design- Traveling cloak and journyman cloak cost the same but the journyman cloak has +1 sight and move while the travelling cloak only has +1 move. -Unit desig

4 Replies 5,006 Views

doesn't anyone know that children regenerate mana every turn in tactical combat. You can use this to get mana back for them pretty easily.

31 Replies 17,541 Views

right now damage spells are not that great although area ones are pretty good. but if you use your research to get the support spells magic is quite powerful. I'm talking about deflect, heal and confuse. to name a few. and if you go up really high level you can get erthquake and flood

42 Replies 161,023 Views