[quote who="Sarudak" reply="111" id="2630280"]What I really want here is that if I fight one battle on a tile in the world map and then another battle on the same tile then the battleground should be the same. This allows for battlegrounds to have character. The only way I see to do that is to have each tile get assigned a certain battlefield to it that will only change if the terrain is significantly altered. If you have a large enough selection of premade or you could make premade templates
Lord_Helmet
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WINNER. TAKE. ALL. I'd rather be allowed to retreat. Yeah games have the possibility to drag on but then maybe someone needs to try new things to get the ball rolling. I agree with what others have said about TW's retreat system for defeated units. Also, I'd like to be able to personally tell which units to retreat or not. That way it can represent a fighting/tactical retreat so not all of your units flee the battlefield. Also, this depends on if AI units have some kind of sit
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