You absolutely could do it if you wanted to. But it's a challenge. A big uphill challenge. Eventually there will be people who succeed at it. But the game isn't specifically designed to support it.
Astrobia
I think in theory you could. But the game will be rather hard. Your technology rate would be abysmal limiting your adventurer research, and without a town to buy items from you'd be limited to what you could pick up from low level goody huts and quest (You need adventure research to access the better ones). In short yes you could do it, but it will take a long time to get anywhere (If you can survive that long).
Ferang I don't think they intended for people who had the beta installed to lose that installation during the downtime. Personally I didn't, so I don't know why other people did... But I'm quite certain Frogboy said anyone with the beta installed already could play it between now and the release. Have the faux update uninstall it so it can't be played does not sound like it's by design at all.
I had similar issues with cities becoming road blocks between mountain passes. With the inability to select exactly where garrisoned troops appear when leaving cities I basically became trapped in one tiny corner of the map until I demolished everything in the city. Note sure what the reasoning behind not being able to walk on city improvement tiles was, but it does not make for fun gameplay.
I'm having the same problem. Save the game reload and becomes apparent the problem is caused by pop up window that requires a response not appearing. For example, a faction declaring war on you, or the research complete window. On reloading the window appears, you can respond and continue.
Had the same problem, along with some additional graphics anomalies like the the sovereign and units not displaying in portrait windows etc. that disabling advanced lighting fixed. As far as the cloth map not appearing is concerned I spent some time trying to narrow down which settings being disabled fixed it. It's weired, Advanced lighting needs to be turned off in game then both Smoothvision HD: anisotropic filtering & Smoothvision HD
Had a quick search of the forums and I think I have another river bug to add to the list (If it was posted beofre I missed it). I took a screenshot of a river running into a lake to show a friend (I know it's a known issue) as seen here: The issue is a few turns later the river took on a completely different appearance. <
That is where I want to found my capital. It shall be known as the great crystal city of the mystic fields of plenty and the people shall rejoice at it's splendor.
Well towns start off as exceedingly small little farming communities in essence. If you have a farm in a new city it takes up half that cities available land and is likely the reason the little community started up there in the first place. So the farm been the life blood of the town would be the centralised landmark. It's not untill a city grows signifigantly that the concept of centralised land value would be worth conisdering... And by then the farms been in the center of town since time b
If i understood you correctly I would assume it starts at 0 and counts up to 5. So that would be the 6 numbers.