it seems to affect all maps. This appears actually to only effect large maps either gigantic or huge, not the smaller maps.
Seilore
I have a few more suggestions for an update. First of all I like the suggestion of giving custom races more points for their individual startup abilities however, why not just give them an extra page of options with 15 points and 10 points in the regular options that way it would be more like the regular races. Secondly the Thalian Empire and the Yor Collective both have miniteraztion bonus's which you can't pick in the start up settings, it would be nice to have that as an opt
1. Anomolies to keep randomally re appearing along with special resources 2. Astroid mine defenses 3. Adjust number of more dramatically number of stars in galaxy 4. Allow minors to become a major race via special event or some drastic improvement of their own doing 5. Adjust number of Major events from low to high in game option screen. 6. Change moral figures for higher population. 7. Increase value of trade routes. 8. Allow pirates to attack trade routes an
Update: This only happens in my games along the top three large grid squares, and along the right side also in the three squares closest to the edge. This problem effects all my new games after the most recent update DA 1.50X2. This was never a problem in DL or DA prior to that update.
I know there have been posts on this before however, I still can't find out where they were saying to look for this answer. I remember about a month ago, someone asked if there was a way to tell what was chosen for the plantary bonus when it was colonated. Someone replied look at what it says in the discription box or something of the sort. I can't find any box that tells this, just generic things about the planet which every planet has. Can someone tell me if this is possible to see which p
looks like the same problem I have. Kryo says to download smart exception from stardock and send [email protected] your exception along with a zipped copy of your game if you can.
I have one from before saved. It stays that way upon reload. Is there a way I can restore to the previous version?
I have smart exception loaded I will forward to gc2bugs
Here is the debug of the game I just started when there was only fog. I then closed the game normally, Hopefully this helps. This doesn't happen all the time. I just started three games, only the last one was affected where it didn't show open space just fog. Debug Message: Version v1.50X2 Dark Avatar last updated on: Tue Mar 6 17:59:51 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 3/7/2007, 20:3
I loaded a new game, when everything came up there were no stars. It looks like the fog with planets. I just updated the latest version today 03/07/2007. I think this is a bug. Here is the link. I've never had this happen before today when I uploaded the new update. How do I go back to the last update without this one? WWW Link
thanks
I just installed the most rescent update today 3/7/07 no my saved game won't load. here is the debug. Debug Message: Version v1.50X2 Dark Avatar last updated on: Tue Mar 6 17:59:51 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 3/7/2007, 15:53:37 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: HESSE03 Operating System: Windows XP Professional (5.1, Build 2600) Service
Just one simple question. How do you take screen pics?
That is odd, because I am playing DA 1.5x not GC2 1.4, why would it show up that way? I started DA as normal and I have the most up to date version of both DA and GCII. Never mind I figured it out, I posted the game from GC2 the last one that I was playing I didn't go into the DA folder and post that one. If it happens when I go back in I will post it. I played a game since then so I'm sure it changed that file. Sorry.
I seem to be having the same problem. I load the game click done with my turn and it crashes while changing turns. Debug Message: Version v1.4x last updated on: Mon Oct 23 17:43:56 2006 Debug Message: GalCiv2 is activated. Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 2/6/2007, 09:45:53 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: HESSE03 Operating System: Windows XP Profes
Hi All Does anyone know if in the new patch they fixed the Disease Cure where the AI will actually try or attempt to get the cure? The AI in my current game is almost dead because they don't want to or can't anymore afford to research they cure. I'm almost ready just to give it to them. Help!!
Thank you Kryo, That is exactly what I wanted to know.
Another question for all... Does anyone know if you can change your ethical allignment after you already aligned with either good nuetral or evil? Or once you set it you are not able to realign like one of the random events have one of the other races re align?
I'm still trying to figure out why I never realized this in Dread Lorads only Dark Avator. Did they up this in DA over DL? Maybe I just didn't pay that much attention when I had that much who knows.
I have noticed a few more things tonight while playing. 4. First of all when I started my game the Torian Confederation opened the dialog box but, they had nothing to say, it was blank except for thier picture and color. 5. As I said above I upgraded my space minors to faster and defensive space minors so they had a small attack and defense. However, when this space minor on auto build, crossed paths with another race it kept attempting to fire upon that players ship instea
Hi All Over playing several games I have noticed some things that were intended for the game and I've noticed some bugs. Here are a list of 3 more that I suspect are bugs with the game. Any coments will be appreciated. Thank you. 1. Several times I had transports targeting a planet and for no specific reason the auto pilot seems to loose the target and stop dead. I have to then find out what happened to this transport and reset the target. Same thing happens occationally
Thanks I figured out my problem. I had an older model ship which had an Ion drive and I had though I put a warp drive on it. That would explain why it was only moving 4. Thank you all you had to do is remind me to actually look at the ship specs.
Hi All I was playing DA and I had speed bonus's on my ships so without me adding any engines to my ships they moved 3 spaces. I added a warp engine which has a speed of 3 now I would think my ships should move 6 correct. However, it only moves 4. Is this another design of the game or a bug of some sort. Another ship I have two warp engines on and that moves 9 so I'm trying to find out why. The ship that only moves 4 is a small ship and the medium ship moves 9. Is there a speed limit
I don't know if this is a bug or not, but I never noticed this in Dread Lords. Just in Dark Avator. It seems whenever I have more than 20,000 bc My weekly profit get's slashed in half. Has anyone else seen this or is this a design of the game please help. In my current game Two weeks ago I had a weekly profit of 5543bc with 15567bc available spending. Last week I had a profit of 2767bc with 21123bc. This week I had a profit of 5675bc with 9810bc. I didn't change anything except for approx
Actually I believe you are able to have more than 8 minor races in game it's just that you only can start with a max of 8, I started with 8 in my current game. Still have 8 and several unhappy citizans for the something league however, I haven't come in contact with that minor yet so I only have contacted 8 but, I believe there is 9 in my current game.