[quote]Just curious, but does adding in the ability to mod things increase overhead? For instance, why don't you write anything that could be moddable in Python first, rather than adding in that function with something else and backporting the feature in?[/quote] Python is easier to read (and therefore alot easier to mod) than C/C++ but it's not nearly as fast. I think that's part of the reason why civ4 can get so slow after a few turns.
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