Targ Collective

Targ Collective

Joined Member # 2590513
1 Posts 9 Replies 230 Reputation

Open the gate...? That would be wonderful, but how do you open it? Never mind - it's triggered by 'controlling the Fire Shard' on the other side of the gate. Oddly, building a shrine isn't enough to count as 'controlling' it - you have to approach from a beach landing to open the gate - but I was easily able to complete the campaign from here. ...Huh, I was expecting a more formidable boss. Though I suppose anything would h

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Landing troops is impossible in the current version of the game. If you move your units onto the water where a boat is, then the boat will just leave them behind. (Unless I need an army space for the boat? That could work...) As for teleporting over, that would be nice, but I don't know if I have that spell in my spellbook. How would one go about teleporting? EDIT: Looks like I *did* need a space for the boat. Tch. Okay, thanks, that was the prod I needed. I just ho

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Hi, To get a feel for the pacing in WoM, I decided to start out with the single-player campaign, and I found I couldn't progress beyond the Allies for Altar segment. I greeted all four factions - Pariden declined to supply troops, but I'm not worried as I can easily produce far superior troops myself - and now the campaign has stalled. I can't head East, that wierd gate blocks expansion to that juicy Fire shard... I have no idea what t

5 Replies 7,425 Views