I have the same impression as the OP. Almost every game sees several repeats of the same item. (I hate rusty vambraces, btw. Really? That's notable treasure?) A couple of quick thoughts: (1) It could be the way that SD seeds the RNG--do they reseed it with every call, or prepopulate a table of randoms to access? Maybe they could try something different. (2) It could be (as suggested) that the poo
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