"But the ideal solution is for everyone to write how they play the game. AARs are remarkably helpful." It will be a pleasure to upload to Stardock a "debug file" that would save the progress of a game, from all parameters, for all turns and let you analyse how I win or I loose game. Doing all the writing by myself, would be too much time... taking all the time to everybody... counterproductive. 1 debug
Jourdelune
All in the title, Thanks, J.
Gaming Industry trend at large is: 1- Releasing a broken game. 2- fixing only the Blocker bug. 3- Working on another title. EA, Ubisoft, Microsoft... name the company, know how they proceed. (except Blizzard multi-billionaire "Corporation" that simply appears as the real hero, slashing that capitalist trend for money....) I feel sad that the review make Stardock pay for that industry trend. I understand PC GAMERS about the bad feelings of th
Life is duality. We got the people who love to learn by themselves, you got the other who want to be taken by the hand. Guess what, that UI is far more advanced than civilization UI. Why? 1- Event don't bug the flow of the game. I don't need to answer (show me button) each time a city build a building. EWOM > CIV 2- The button to get the next city that do nothing is fabulous. No more need to search by my own which city do