Played the latest version and I can say I'm almost satisfied. I expected the incomplete tech trees and such, and the increase in supply was unexpected at first, but later in the game, when I had it all, I saw why. Before anyone starts, yes, I did argue before about the Borg being too powerful, but they weren't as strong in this one as they were before, or so it seems. I was able to beat them back using my entire fleet, complete with the anti-Borg stuff, fortifying planets I took, then
RedneckRapture
[quote who="Whiskey144" reply="613" id="2977865"] I haven't failed anything; the proof is right there in the canonical ICS books. The ICS books are derived from the movies, but an actual PhD astrophysicist.[/quote] First, grammar check. I don't know if you meant the book was derived from the movies, or if it wasn't based on the movies. Either way, it doesn't make sense, which leads to one thing: a fan boy writing a fan book for other Star Wars fans. Really go
Back early! Whiskey, you've failed to prove that your turbolaser shots are that powerful through any on screen reference. Sorry. Star Wars numbers are NOT what you claim them to be. End of story.
Malanthor, You're echoing what most Star Wars fans think. I like Star Wars, it's very entertaining, just as Star Trek is, but Star Trek figures things out. Star Wars hasn't advanced its technology noticeably for a couple of thousand years. Zeta, Star Trek is much more advanced than Star Wars. The technology, energy, and capabilities shown far outstrip Star Wars, which acts as if it were a space version of World War 2. If it where a fight between TOS and Star Wars,
We would be better off keeping personal insults out of this. I apologize for insulting you with the elementary student comment. Back to the argument. I have provided proof. I'm not going to repeat myself, so for any further proof you require, I will refer you to series and to memory-alpha.org since both state the same things I have put here. For things not in the series, I will explain here. Red matter was originally used in the main c
Let's see here, the torps, figures were stated in cannon, and given the number of gigatons stated, which were gotten from memory alpha, it's easy enough to do. Even an elementary school student can put those numbers into a calculator and figure it out. Simply multiply the numbers given. A bomb with 90 isotons of enriched ultiritium had the explosion radius of 800 kilometers. Such a bomb was used to blow up a facility in Cardassian space in
[quote who="Whiskey144" reply="579" id="2976767"] WRT holes in SD.Net's numbers.........PROVE IT. That's part of the debating rules, you know. Either back up your claim that SD.Net's numbers are full of holes and must be discarded, or shut up about it.[/quote] Since the numbers in question here are turbolaser numbers, I'll point out two very big holes in his numbers. One, he does not know the porosity of the asteroids. Two, he does not know the composition o
Whiskey, in case you hadn't noticed, I used real science when I put out my numbers, and torpedoes from Star Trek beat out Star Wars turbolasers cold. Also, there are so many holes in the numbers given on your stardestroyer.net that it can't help but be thrown out. But even if you DID use the numbers from there, they still don't come close. Also, in Star Trek, a single Galaxy class ship went into a star's corona. There's more e
[quote who="Whiskey144" reply="567" id="2976281"] FOR ALL PRO-TREK DEBATERS- I'll link this site. Literally every argument you can come up with has been addressed on the main site or on its forums. It's also a great place to debate general science fiction.[/quote] Not even going to start on that site except to say it's a waste of time going there. Invalid numbers, unbacked conjecture, and partial, biased information. There is a site devoted to star tre
[quote who="Theophantus" reply="562" id="2975878"]The mods coming along nicely thanks everyone. I've got 9 capital ships in per race now. Thanks to Sinperium I've got the basics sorted and understand the principles of modding sins a lot better. My question is how do I take ship meshes and textures out of X3 Terran Conflict and import them into Sins. I have the XSI tool.[/quote] Good to hear. Why don't you ask the Star Wars Requiem team and the Sacrifice of Angels 2 team fo
How has Star Wars turned itself on its head? Let's have some fun with this. List inconsistencies IN THE STAR WARS MOVIES knowing what their technology is capable of. ...The Force, originally, was an energy field that the vast majority of people could learn how to manipulate. Then it turned into needing a certain high level of mediclorians, so they became rare. ...the military superpower, the Empire, didn't advance it's technology much. Ion engines propel star destr
Typical fanboy. You can't argue the numbers are false, so you try to discredit them. One, Star Trek has not ignored Star Trek. Yes, there are inconsistencies, but all long lasting series have those, and Star Trek, with five different shows and eleven movies, definitely fits the bill for a long series. Star Wars, however, only has six movies, and in those six movies, everything in Star Wars is turned on its head.
The stats in the Star Trek mod are bumped up a couple of notches since the authors are trying to represent true to cannon Star Trek. As a result the battles are way too short. The Star Wars mod has stats that were dumbed down to be consistent with the original factions in Sins, so that mod at least wouldn't need much tweaking.
[quote who="GoaFan77" reply="545" id="2974883"] You know that 80% of this thread is Whiskey using similarly pointless numbers to show the opposite conclusion. You should be arguing with him, the rest of us have become so apathetic to this topic you could say the cricket gun from men in black could destroy a Star Destroyer and we wouldn't bother to even inform you that you are wrong.[/quote] Valid point. That gun did kick a lot of ass in its own right anyhow!
Begin? The numbers for the yield of the torpedo is in the actual technical manual, the conversion between megaton and terajoule is a real world known. I just went from there. Or do you think that Star Wars trumps real world scientific numbers?
DISCLAIMER: I'm going to make a detailed response about star trek vs star wars, then i'm going to say what a star trek vs star wars mod should be in my opinion. If you want to avoid all the argument between star trek and star wars, skip to the bottom of this post. In the TNG technical manual, a figure of 1.5kg of antimatter is given as the maximum warhead material of a photon torpedo. (pg. 129) Using standard physics calculations a direct 1:1 explosion would equal to about 64.
[quote who="Mystic Angel" reply="1302" id="2617240"]I've tried to politely steer you toward more appropriate posts that don't insult anyone, their time, or their effort. Yet, you continue to post statements that suggest you can do better without any real knowledge of the engine or even how to play the game. Consequently I have reported you to the forum moderators for disrespectful trolling. You seem like a person who's interested in making the mod better, which
To quote Stress, the Feds can outsmart the Borg or get allies onto their side. Well, your mod doesn't give anything to 'outsmart' the Borg. There's also the fact that if you only play alone or with a friend, you won't have the power to beat end game Borg. So, like I said, I'm simply going to modify your mod when it's released into something mo' better for me and mine.
Pretty high and mighty talk for a race who's foot soldiers can be beaten by a machine gun, when they adapt to phasers after three or four shots. Instead of arguing with you, I'll just take the mod, when it's released for diplomacy, and modify it for use by me and my friends.
Well then, I guess this mod, like most of the other Star Trek mods and games, will fall short of whatever expectations and/or hopes people who have watched Star Trek their entire lives hope for it. Gentlemen, I am ashamed to call this a Star Trek mod, when in all actuality it is only the future of the JJ Abrams Star Trek movie, that is to say, an action flick in the clothing of one of the greatest scifi genres in history. I shall therefore call it crap and anyone who asks me about it, shall b
[quote who="Major Stress" reply="1239" id="2609390"]Psycloak is right. The feds are not the most powerful race in the galaxy. The Klingons can overwhelm them by sheer numbers. The Romulans can just sneak by them. If the wormhole wasnt mined in the 1st dominion war the Dominion would have slaughtered them. The feds survived by outsmarting everyone, and brilliant use of diplomacy. On top of their tech which does adapt almost as fast as the borg. This is not just one Borg cube they ar
According to Star Trek lore, the Federation develops to the point that the Borg are either an equal match for them or no match for them. Perhaps make the research tree for Feds longer so they are a match for the Borg? Otherwise it seems it would be difficult for players who are playing alone if one of the random AIs went Borg. Possibly even a game breaker, since I know there are others like me who want to play the Federation and defeat all it's enemies, includi
Can someone make me a mod that makes the TEC fighters F22 Raptors and the Bombers A10s?
Ah but I play eve online, and they've already done a very splendid job of fucking the entire game up for anyone who does not pvp. Not to mention that every place you goes to has some rumor or another about a fucked up aspect of the game. I don't want the damage variation, i just want the ships.
Will someone make a mod for this game based off the Eve Online universe?