[TAI] Sean

[TAI] Sean

Joined Member # 2541558
1 Posts 3 Replies 970 Reputation

[quote who="OrzInvasion" reply="3" id="2170366"]Gold upgrade at the Citadel. This is pretty much mandatory in large games, while better avoided during 2-on-2s.[/quote] Not true. If you buy it earlyish, it more than makes up for itself, the first level of it anyway. 1800/4 = 450 seconds to pay back 450/60 = 7.5 minutes If your game lasts more than 7.5 minutes after you buy it, as a 1v1, it's worth the upgrade. 7.5 divi

29 Replies 4,556 Views

[quote] 1. Fear: Fear causes the enemy demigod to lose control of their character for a breif moment and causes them to run in a random direction away from the battle for 2 seconds and reduces their armor. Each progressive level of Fear increases the time a demigod is feared with a cap of 5 possibly 7 seconds. At lvl 15, fear grants the ability madness. [/quote] If you ever played WoW, you would understand why this is a TERRIBLE idea.

7 Replies 1,903 Views

I have thought of this. It even reflects in the favor points. You effectively get 0 bonus favor points if you don't damage an demigod that dies. Yes, your heals kept your teammate alive and allowed him to kill all 3 demigods at once, but you got no gold or credit for an assist. I think this needs to be rethought out and more credit needs to be given to support classes. Maybe track it like you do damage to enemy demigods. Just make it so that if you heal

10 Replies 1,941 Views

On a non-asskissing point, I juat wanted to say that I am very happy with how you guys are handling this game. Most games refuse to even acknowledge problems and even restort to deleting them from their forums so they don't look like they released a bad game (Empire: Total War), not that I'm emplying that you released a buggy game. On top of the forum posts, you release a video in which you walk around talking to the guys in charge of fixing the problem and ask them "what happened

102 Replies 93,660 Views

[quote who="trankillity" reply="2" id="2169825"]TBs aren't fantastic DG killers, they're more about control. Fireball doesn't do that much damage, in fact UB spit does more damage at max rank. There's also lots of counters to Fireball because of the long cast time (Stuns/Shields). The only time you can get a lot of burst off on a DG is if you go Frost and get the 3x Shatter bonus. I have found Frost to definitely be the best all-round focus, plus you can shoot on the move with Frost form.<br

11 Replies 2,384 Views

[quote quoting="post"] Been playing alot of 2v2s to sort of refine my particular strats against certain dgs, and I'm having a really tough time breaking this particular strat. 2 rooks who move up and tower spam. It's a bit ridiculous, because early on those towers really do give a leading edge and when there are twice as many towers it's just goddamned ridiculous. In between them healing off my towers for their entire healt

16 Replies 4,462 Views

[quote who="innociv" reply="10" id="2168458"]Hmm.. Reduced 36%Original 1600 x 1200 And a lot of people are apparently playing a different game from me where it takes 20 minutes to kill ONCE you have momemtum. Most of my games last 14-28 minutes. I've only had like 4 games that took almost 50. One thing I've noticed is that if both teams get gints at about the same time, it can seriously stalemat

69 Replies 19,728 Views

If you're only boulder rolling to stun and hammer slam, why upgrade it past rank 1? Maybe invest in structural transfer. It's a very nice ability to use on enemy towers. Plus at level 2 you receive far more than an enemy tower can damage you, so consider it a free heal, as well as putting a hurting on an enemy tower.

8 Replies 29,925 Views

My main and basically only gripe about regulus is that he outranges the towers. Granted you aren't supposed to let him sit back and rape your towers, but the few shots he gets in every few seconds (you can't stay and fight all day) are unpunished to him. Especially end game when you are somewhat losing becuase a wave of creeps is at your base and a level 10 regulus is destroying your towers protecting your portal and caps your portal. Unless you look for him doing it, you wo

24 Replies 3,942 Views

I don't understand QoT QQ aggro, but if Sedna throws out a 1500 (if i remember her last rank value correctly) point heal nobody seems to care. I think the difference between the two is that a heal still allows the attacker to see their big numbers, whereas the bramble shield only shows absorbed, therefore deflating epeens. When the epeen is not happy the player is not happy.

5 Replies 1,203 Views

I didn't test this 100%, but maybe you can help me. When I play online and I go to buy 2 items next to eachother (tower damage and health for example), I usually click them quickly one after the other. I haven't payed much attention to how much gold i have but afterword I look at my gold and notice i have <20 left. Now, dis this because I had exactly enough gold, or because I'm clicking it too fast and the server isn't updating my gold after the first purchase and givin

0 Replies 773 Views

[quote who="Harvey Meeker" reply="2" id="2162519"]First of all, more people should probably chime in and explain what the exploit is about. I don't think we've had enough people explain it at this point. LOL. From my point of view it seems pretty limited overall as an exploit. It's definitely not game breaking if you are paying attention on the other end.[/quote] read my post on page 2

66 Replies 14,630 Views

This is a pretty BS thing to do. We had an Erebus in a game that was spec'd for Nightcrawlers (if thats what they are called). Anyway, I'd swear he must've had about 30-40 minions under his control at one point. He was pretty much soloing everything, just patrolling up and down the map slaughtering everything without lifting a finger. To be fair it was Prison and not much movement is required to get across, but the fact he could do it by himself is retarded. Ther

66 Replies 14,630 Views