Reckless Jedi

Reckless Jedi

Joined Member # 2517232
6 Posts 1 Replies 567 Reputation

Thanks for the correction there. I've been saying seeded for years. How embarrassing. I've never complained about having a CD in a drive to play a game. I may have crapped on a little here & in part what Stant123 had to say mirrors some of what I find unacceptable in clearer terms. Piracy is as viral as ever, despite the increase in security measures.

44 Replies 146,039 Views

Hello, I'm Jedi & I'm kinda new to these forums. Actually, despite being a PC gamer from way back, I'm feeling kinda fresh with respects to the whole online gaming scene. I was without a PC for approximately three years during the majority of which time(not including the portion reserved for interaction within reality & the occasional implementation of a personal hygiene regimen) I spent manipulating an X-Box controller offline. Some happy times were had, yet I

44 Replies 146,039 Views

Correct me if I'm wrong, however, after battling my way through several epic wars I've become marginally familiar with the exact extent of accessible items within the game. I am curious as to whether or not the suggestion has been put forward with respects to an inclusion of element specific weaponry. As far as I can tell, combat currently relies on several crucial, yet standard tactical factors. Basically health, attack & defense is combined with a limited battle grid to provide a canvas

0 Replies 3,172 Views

Whilst renaming your heroes is all well & good(in fact it's ace!), I would like to see customization extended to personal information aswell. Whilst this isn't particularly a major fault, it is does detract from an overall feeling of immersion as you tend to frequent character details screens whilst playing & in turn are confronted with an incongruous, unmodifiable history. Of course, I'm struggling to come up with interesting background details for my custom Sovereign in general, so

0 Replies 1,010 Views

Someone has most likely put forward a similar proposal, however I was wondering if rock paper scissors type system might be useful with respects to unit types to encourage a diversity in troop design, armaments and a more strategic approach. Basically I was thinking something along the lines of infantry gains an advantage over cavalry, cavalry gains an advantage over archer, archer gains an advantage over infantry. I noticed it was officially stated that tactical battle

2 Replies 4,403 Views

After several attempts at creating a faction I've encountered a minor glitch with respects to appearance customization. Colours selected simply do not register on clothing, which in turn makes it a marginal challenge to proceed without flipping through game menus. At the moment I either have to use the create new sovereign feature as a reference or draw from an inaccurate recollection. Not a huge issue, but something that is obviously not intended nevertheless. Once a player created f

0 Replies 1,272 Views

The escort quests appear to be problematic. I've noticed further down in the forum someone has raised the same issue, whilst someone else responded with the fact that in their games this was working fine. Apparently once you accept the quest, you are supposedly partnered with a character representation of the subject whom is to be escorted. This functions as a character that can be killed and contributes to penalty in movement due to an inferior statistic. In my case, there is no indication o

0 Replies 1,640 Views