Nawrot

Nawrot

Joined Member # 2510206
0 Posts 17 Replies 98 Reputation

I do believe in intelligent lifeforms in our galaxy (we are proof it is possible), number of stars (and planets) is so big that there are multiple planets that have some life. But I do not believe in UFO on our tiny piece of rock, Sun is so common star in so average galaxy, here is nothing interesting, no reason to visit. Why somebody would go to middle of desert to look at anthill, when he has ants in his garden? At best we are watched by some automated probe, but to check if we are still al

728 Replies 1,504,625 Views

Let me quote definition of computer backdoor, from http://www.cuhk.edu.hk/itsc/security/isglosry/index.html Backdoor is a general term for a malicious program that listens for commands on a certain network port. Most backdoors consist of a client component and a

30 Replies 108,571 Views

Great news, Elemental already improved a lot since release state. As to run out of memory. I have Windows 7 system with 8gig of ram, and game runs out of memory around turn 400 or so, reloading latest autosave let it run for 100 or so more turns, then repeat. So I do not think its because game is allocating resources, for me it looks like some memory leak case. For that info panel that shows memory statistic would be appreciated, we could see when game gets close to crash. (maybe comm

62 Replies 149,217 Views

I would not say that "it is great game" , but rather "this game will be great soon" . I left it waiting for last 3 months or so on purpose, and I need to say that I am not disappointed (unlike with its direct competitor), there is clear progress and in direction i like. Only thing it really suffers is boredom of late game, and tedious cleaning to get final victory. But this can be said about every civ like game out there.

13 Replies 44,009 Views

Yes it is annoying. I just wait for it to happen then load latest autosave, it is usually 1-2 turns lost. I left Elemental for 3 months to let them polish it bit more and do not get myself frustrated. And currrent state of game is much better than at release, i love most of gameplay changes, in time they will fx all those annoyances, like oom. I am getting it as much as Aww Nuts desribed, with 8gb of ram. But game is playable, and i treat OOM as reminder or opportunity

4 Replies 2,357 Views

[quote who="Raven-sb" reply="4" id="2795959"]I agree 100% with the OP. Elemental is a lot of fun to play and just keeps getting better every patch. Kudo's to Stardock for all the hardwork they've put into improving this game.[/quote] Same here, that is why i bought it despite it state month ago. So far I trust Stardock.

15 Replies 14,600 Views

Both games are TBS, and both games are crashing late game on big maps. So at this field they are even. Civ has much better visuals, but pays for it with very long waiting for AI turn and insane hardware requirements as for TBS. While Elemental has not bad graphics (art style may be debatable but it is mater of taste), but elemental plays well on my laptop, nd i do not even dream of installing civ 5 here. IMO this also evens out. Pretty, slow and demanding vs not so pretty, but faster

402 Replies 1,308,052 Views

Much less crashes now than before. However: I have 2 almost same setups: same ATI card, win 7 x64, intel quad core 4gb ram. Only difference is motherboard and CPU generation. I even copied game folder from old one (and was really happy it works without 2gb download). Game on old one crashes more than new one, but on new one i need to use hardware mouse cursor, because software one is flickering.

24 Replies 6,305 Views

Before 1.08 one of AI had infinite debt bug, so he pumped out many troll packs and sent all on me. I really liked that situation, it was at least challenging. I liked it until first battle that took 45 minutes. My archers did 1-5 damage, i had 4 units with one caster (i used his mana to freeze trolls). Each animation of archer shooting lasts about 10 sec. Troll packs had 1000 sometimes 2000 hp for bigger group. Now imagine around 300 turns for one tactical battle. I could not

2 Replies 4,847 Views

Below size 2 settlement is an outpost, it needs 1 gold, 1 food and 1 material per turn to maintain it until it grows to size 2, then buildings start produce and that extra cost is removed. Capital is excluded from this rule. That extra cost could be multiplied by distance to capital and by number of towns below level 2.

13 Replies 11,653 Views

This slow tactical battle for now is game breaking for me. And this is why: One AI got infinite debt bug, he is at -200k or so now. Because of that he can pump out endless armies, and that is reason i cannot lose even one unit or its game over. Only way to do it is to use ranged units + freeze spell. Fights are usually pack of trolls vs 4 mounted archer squads + 4 sovereigns . Problem is that recent troll groups have 1000hp, it takes about 45min to kill such pack with archers,

40 Replies 24,784 Views

[quote] Seems that a little game developer and a little publisher can beat the big ones anytime Owned !!! Sshhh... Be careful saying stuff like that you will ruin the mojo of Sins! [/quote] I really really really really hope that Stardock and Ironclad folks never get corrupted by corporate thinking and style. Bioware, Blizzard and now Epic all went down the tubes because of it. All there is left is PR talk about how they care about customers and quality, but all they re

24 Replies 27,233 Views

My RTS tastes are opposite to OP. I like RTS with some more complicated resource and economy and i get really pumped up when there is also some "Technology" tree. Nowadays RTS are simplified to military aspect only, they totally lack of economy or science way of owning enemy. I usually play those RTS games with my friend and we do not mind very long battles. Our favorite game was Warzone2100 (fueled by beer) where matches lasted for 12 hours. We deliberately teched up to end and constructed infi

41 Replies 69,086 Views

Reason I blindly bough GalCiv2, and now 2 copies of Sins (for me and my friend) is lack of copy protection. Stardock trust us that we do not pirate their game, so I return favor and trust them that game is quality product. This may sound silly, but if they want to sell any copies of their game, it must be quality product and must have even better quality support after release (meaning patches, free assets etc.) to keep up sales. There must be quality instead of hype and marketing like

60 Replies 66,942 Views