SilverInfinity

SilverInfinity

Joined Member # 2498780
3 Posts 5 Replies 220 Reputation

While I love engaging in the tactical combat, I find it to be frustratingly slow after I have gone through a couple of fights. I would love to see some option to disable the combat animations (and/or all tactical animations), with the intent of being able to issues commands faster, and combat to execute faster. This could also reduce the performance requirements of low powered systems. This could also be applied to the world map with army movement/city animations. I

7 Replies 5,442 Views

[quote who="Mtn_Man" reply="17" id="2887431"] You do know what DRM is, don't you? Take your Elemental disk and install it on as many computers as you want. You won't have to register or activate a single copy because there is no DRM. Alternatively, go to Anywhere.ImpulseDriven.com and download an up-to-date standalone .exe of Elemental and install it on as many computers as you want. Again, you won't have to register or activate a single copy because there is no D

22 Replies 14,836 Views

I realized that the beta was probably the reason I couldn't connect with version 1.19 (not a), which is why I rolled back using a local archive to version 1.10. My disappointment is that I could not play 1.10 either, as I had to activate with that version, and that also required a network connection. That is what DRM prevented me from playing. [quote who="Stuie_" reply="9" id="2883980"] quoting post Add /LOCALDATAONLY to the Target box of yo

22 Replies 14,836 Views

To the world Stardock promotes DRM free gaming, just do a search and you will see multiple results that state this. The problem is, I have come to learn that the games really are not DRM free. Over the weekend I lost my internet connection due to a faulty router. An annoyance, but something I could easily fix on Monday. In the mean time I figured i would play Elemental, and that is where the DRM issues started. I currently have patched to 1.19 for all

22 Replies 14,836 Views

One fix I would still love to see is a setting where I can change the network timeout value used when the game starts up. It is painful having to wait several minutes for the game to load simply because the network is present but the game can't call home.

254 Replies 119,182 Views

This is an issue I have seen as well. On startup, the games checks if you have an active network (not internet) connection (for most people, this simply means the computer is connected to a router). If there is such a connection, the game tries to talk to impuse/stardock/whoever, but times out after 100 seconds (from what I have timed). If you have a firewall blocking the game, or in your case, no modem, you have to wait for the timeout. If there is no network connection, th

7 Replies 1,663 Views

Is there any way to change the time out value? Timing it last night, it looks to be 100 seconds. If I could change that to 10 through a config file that would be perfect. If that is not possible, is there a chance that the game could load up to the menu, and then either wait until I attempt multiplayer or try and update before trying to connect. It is highly annoying that I can crawl under my desk, unplug the network, start up Elemental, crawl under again, plug the n

6 Replies 10,066 Views

When I try to start the game with a network connection active, but Elemental access blocked through firewall (zone alarm), it takes 10x a long to start up the game than when I have the network disconnected. Being a largely single player game, its seems odd that it would try to connect to the net when there is no reason to.

6 Replies 10,066 Views