drakonfire

drakonfire

Joined Member # 2492462
6 Posts 52 Replies 677 Reputation

hmmm, while interesting, i agree they are impractical, not to mention these ideas kinda shoot GalCiv in the foot, it is a TBS, many of us who play it are jaded RTSers, so to slap in a half-arsed RTS game inside of a beloved TBS would kinda hurt the game, and i know you said optional, but i really don't think it could be optional and keep the game balanced, especially if they decide to havve a multiplayer component no, no death star, a death star design, sweet (wait, i think i've seen on

16 Replies 23,401 Views

really not all that shocking to cook an egg on a heatsink, especially for 3 processors, heck, if you try and start up a modern processor without the heatsink, it will turn off within 7 seconds because it will reach the temperature threshhold that fast (and i mean 140 celcius) so slap a big enough heatsink on that sucker and you could cook your food easily random factoid, water boils at 1.8 Ghz... now figure i'm running a dualcore 1.83... yeesh hey i'm thirsty *wanders off to ge

6 Replies 13,265 Views

that seems to be about on par with a good friend of mine, and his system runs it just fin (very little eyecandy, but hey, that stuff is just bonus anyway) - still good idea to download the demo though

16 Replies 17,819 Views

is it possible that they were at war with the Arceans to begin with (or another race) and not conquering you was the icing on the cake that told them they were screwed? and IRT Mongoose: how far back were your transports? it seems to me they have to be pretty dang close or else you run the risk of losing the planets via surrender

10 Replies 7,115 Views

i hear my former love, the RTS Genre calling my name... this could actually get me to play them again, i'm looking forward to it!

72 Replies 97,367 Views

the ship thing taking to long gives me an idea about MP... for whenever it happens (i am perfectly happy with the single player experience especially as i sometimes go a week or so without being able to play a turn) what if once multiplayer was implemented they implemented a new main menu selection, "Ship Editor" this would take you into a basic setup screen where you would choose race hull type and miniturization level, once you had done that you would then be launched into the standard ship ed

7 Replies 6,622 Views

its a good idea, and i think someone has brought this up before... if i recall correctly their idea was to have each race be able to submit the thing up for vote once every X number of years (X being equivalent to how many races were playing) I.E. if you had 9 opponents, once every ten years you would get to submit a question (if you didn't kill a race off before then) personally i like the idea of every once in a while being able to influence what is up for grabs in the UP

9 Replies 5,601 Views

personally i try not to be the instigator in anything, i'll just make myself mildy annoying until the computer gets ticked, demands something or other and when i refuse they threaten me, rinse and repeat till they get hacked off enough to declare war on me, by now i have at least one ally whos territory i am not butting up against and the aggressive empire falls with myself inherting about 2/3rds of their planets at least thats how it has worked the couple of games i have been able to p

6 Replies 4,888 Views

IMO, the balance issue is there but not quite to the point that it seems i agree that it makes sense for capitol ships to be able to fire on multiple ships, but perhaps this would unbalance the game... think about it like this in star wars, capitol ships (AKA star destroyers) were big lumbering beasts that no fighter wanted to take on themselves, but you get a squad together, and the capitol ships don't have the guns to take them out because the fighters are so dang small, in the star w

23 Replies 15,378 Views

one thing i would really like to see in the UP is the ability to speak to the other races before a vote to see which way they are leaning, maybe bargain to gain their vote in your favor, because right now it feels like a crapshoot as to whether or not you get what you vote for, and seriously, shouldn't the smaller influence civs be able to tear a vote away from the larger civs with cooperation? this would be possible with the ability to discuss a resolution before voting on it... maybe announce

13 Replies 7,583 Views

if you want an interesting time at not to high a difficulty level, for my first game i completed i played at normal difficulty, with star systems spread out, not in clusters, a small map, and 9 opponents, with 10 races duking it out, it didn't take long for there to be a war (drengin got wiped out in the first 3 years of gametime) and eventually it devolved into war, peace, war, peacce, war, war war war war... and then i won <img src="http://images.stardock.com/gc2/T_DL/smiles/Wink.gif" border=0

15 Replies 6,735 Views

Hi, I'm relatively new to this game, i purchased it a couple of months ago, and then about a week later got the hardware to run it. Anyway, with my sophomore year of college absolutely killing me i have not been able to play a complete game until just recently. First I would like to congratulate the devs on a steller game. and having only played version 1.3, I have no complaints regarding the update. anyway, all that is un-important, being a newb I figure I should see how well I did.<br

6 Replies 7,478 Views