DoctorFate

DoctorFate

Joined Member # 2453808
0 Posts 0 Replies 119 Reputation

Upon closer inspection I think that this was because the price of water exceeded the price of energy momentarily, but I think the game logic here should be improved, especially if you have a surplus of water, but no energy production whatsoever.

3 Replies 7,564 Views

Hi, Something funny happened in my game. I own the Cold Fusion patent, so all my buildings were powered by water. I deployed some space pirates to intercept the shipments of my enemies, but I think they intercepted some power as well. So now, all of my buildings are consuming power instead of water (and obviously I have no infrastructure in place for energy and a bunch of surplus water). I suspect this was triggered by the pirates, as this was around the t

3 Replies 7,564 Views

Every time I finish a mission (and sometimes when loading a new game) my game will crash. I have Endless Universe, and am playing the Dark Avatar campaign, but from the Twilight of the Arnor launcher (so I get all the extra bits from the campaign). The first couple of missions played fine, but ever since the third one, the game crashes every time I finish a mission. Thankfully I can just go into the Campaign menu to continue the mission. Any idea what might be going on? <

0 Replies 1,437 Views

Hi, I would definitely like to have the ability to build obsolete improvements (sometimes, just from the maintainance point of view, they end up being cheaper than upgraded models). Having said that, this means that the Dread Lords will also be able to start building up their planets from smaller improvements, dramatically reducing the time needed for turning them into manufacturing powerhouses . Maybe this is the reason why they left building obsolete improvements out of the game.<br

20 Replies 11,879 Views