I'm not quite ready to unveil it just yet but I'm working on a banlist type site similar to those for dota and other games. Is there much interest in this? What would you like to see? What would you like to NOT see? Thanks
alban987
[quote who="CKorth" reply="5" id="2199168"]This is the GAME forum, so it is perfectly acceptable that he post about it here. This isn't the Stardock forum, GPG also posts and replies here. Continue asking the tough questions! In addition, he is not saying he wouldn't put down the monetary support, he is asking if they can be trusted to provide. [/quote] That's kind of what I'm getting at.... I have been following the jo
Ok this may come off as a little pissy and yeah maybe it is a little bit but I still think it's a legitimate question to ask. I bought Supreme Commander because it was a CT game, it was the follow up to TA, and it was supposed to have unit/map downloads like TA did. I was sorely dissapointed when there was not a single downloadable piece of content in sight until the expansion. With the expansion even all we got were a couple units per side and an
[quote who="Zoomba" reply="25" id="2190452"] Quoting alban987, reply 24I can be hired to go over and muscle the stardock people for a nominal fee. And by muscle I mean take them to the pub and by nominal fee I mean $500. Thank you. For your future reference, should your services be retained, I prefer to drink top-shelf whiskey.[/quote] I'm actually more of a beer snob than a whiskey snob... I also don't
I can be hired to go over and muscle the stardock people for a nominal fee. And by muscle I mean take them to the pub and by nominal fee I mean $500. Thank you.
Was just in a game where our citadel was technically destroyed but it sat there still and bounced up to 296 hp, was untargetable and was unable to be used. Game wouldn't end.
you just need a couple good winters up here :)
[quote who="Zubaz" reply="19" id="2185757"] If it is anything like Ohio (where I live) it is nice for 2 weeks a year in the spring and fall, after that its either really hot or really cold.I moved here in January from Houston TX to work at Stardock. You need to redefine "really hot". LOL[/quote] eh summers up here get pretty damn miserable lol.
Troy checking in here.. about 30 minutes from SD.. lol.
Correct but the problem is people actually connecting to each other, not the matchmaking portion...... It would be nice if you can integrate something like that if not into the custom games but maybe your friends list so you can set up a game and just invite people directly into your game? I dunno... just kind of thinking out loud.
Do they guys at SD/GPG know what technology they are using to establish connections because as far as I can tell it appears pretty air tight. Is there any chance of some sort of collaboration to perhaps integrate this technology with impule/impulse reactor? It seems like it would make things extremely more smooth. Thanks, hope to hear back.
Tried a handful of pantheon games and out of the ones that weren't vs ai or 2v1 every single one had "a player has left the game" as soon as the game started.... so I thought I'd try custom and the same exact thing. everyone dropped at the beginning. I'm on the firewalls DMZ and I've played fine before so I'm not sure why this is happening now all of a sudden
let us make love
For instance, there are several items/abilities with a +% life steal / life steal aura. If I get a +8% and a +12% life steam item on erebus and then get his life steal aura, do they all stack? If so, how? and how much? Same questions for critical strike Same questions for items that basically give 'proc' effects like AOE dmg or burst dmg
really slow to get online and the forums are moving like molasses
It's unfortunate that so many dota tards are flocking here because they're getting drool all over the place. I mean seriously.. are you daft? The game broke because of the broken street state. That's not to say stardock didn't have a role to play in that but shit.. how much do you want from them? Do you have any clue about software development? I'm guessing no because you're charging around here like a bull elephant in musth... but it takes time.
I see 10 or so games in the list right now
[quote who="WhopperJr" reply="20" id="2150137"]I just spent the night playing an oldy but goodie, Battle for Middle Earth 2. The online Multiplayer community is still strong even though they completely abandoned it. Why? because of several reasons, but most importantly the way the interface works when trying to join a game. 1st off... when you join the room you dont have to wait to connect to everyone first. Your in right away, then while you are choos
Hey if you wanna bring the dev crew over to my place in Troy, BBQ's on me!
Have you thought about spending some time in English class instead of on the interwebs?
much much much better. 90% of the problems I'm seeing are because players are dopes and don't know what the hell they're doing with their firewalls so they don't have nat set up correctly or they're not on a DMZ, etc. There are occasionally still the 0 ping players even though you appear to be connected so that needs to be resolved but it's much less common now.
I think his point is that you'll get additional adverstising from steam.... since they highlight new games and game specials every single day.
would be nice to be able to make a personal banlist
This is something that would easily tip the balance and get my buddy's on board to get the game.
[quote who="Frogboy" reply="7" id="2139881"]Well for those of you not familiar with how Stardock does things, hold on to your hats. We find a problem, we fix it ourselves (if we can) or work with our dev partner to get it fixed. Another update this week and another update next week in all likelyhood. Why? Because if you wait too long to address customer suggestions, bugs, etc. you end up losing the community. Kills me when I buy a game and I have to wait a month or two