[quote who="Bellack" reply="23" id="3150013"] Agree with all this except you made one mistake. Hex grid should have a plus next to it[/quote] +1 ... Hex grids make sense which is why so many games use them. One thing I dont like about FE is the fact that the tactical battles are essentially run on hex grids (ie can attack diagonally) but utilise squares. A minor mistake but I dont see why anyone would be against hexes - most wargames have this correct IMO.&nb
LordKillerClown
Ok I kept playing despite an easy early war vs the AI... I ended up losing because of a Death Demon army which I assume was a wandering army took my capital. Nice :) I like roguelike elements to any game and I firmly believe that 'losing is fun'. I made the decision to send my armies far and wide and left no defence at home and the game punished me for it.. I think I am now addicted. I also noted that scorewise I was well behind the other AI factions so perhaps
Hey I just pre-ordered and im glad I did. GALCIV 2 is probably up their with Civ 4 as my favourite game ever so stardocks a good bet in my books. Im not a strategy newb at all but I feel that with my first play through on challenging I shouldn't have been able to stomp a single AI in a very quick series of engagements. I was playing as Magnar and the supposedly challenging AI was Resolyn. The war played out as follows:<b