Thanks for all the work on the 0.86 beta patch. I think you are on the right track. The game is already a huge improvement over EWOM, but honestly I think still a lot of work has to be done to make it really good. It is still not very strategically challenging, and also lacks flavor. I have read a lot of nice suggestions about adding or changing things. I don't want to repeat those. Therefore, I focus on a few small tweaks, which I think are easy ways of fixing a few major problems
Orion2006
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Here, a first post by a new forum member. First thanks for all the great work done in the last 2 months: the game is getting some shape. About the monster spawning: maybe it is a good idea to let the level of monster spawning be a function of the advancement of the more successful Factions instead of all? So, something like the average adventure tree advancement of the 50% most advanced Civs, rounded up. Maybe in a 2p game: minimum 2. Sounds like an easy tweak t
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