All of my games work fine no problems. All updated etc. SDC reports DL, DA and TA installed fine. Impulse reports DL, DA but TA is not installed but available. How can I get around this problem without re-installing via impulse. Is there a regkey hack ?? Thanks in advance
treborblue
I get exactly the same problem, TA available under Impulse even though its installed and working fine. The micro updates have benn answered in another thread [link="https://forums.galciv2.com/310234"]WWW Link[/link] any advise ??
I installed TA via SDC no problems. Thought I`d migrate to Impulse. Impulse reported different file versions for DA and Sins. Upgraded, but nothing was installed. It also reported that I don`t have TA installed, but I do. I don`t want to download it again if I can help it. Any advise ?
[quote]Its only £15 in UK![/quote] I pre ordered my copy, it cost just £12 !!! I felt so guilty ;p I bought Sins as well :LOL:
[quote]If you're playing TA, there's an auto design feature you may want to look into.[/quote] I have tried this but it isnt cost effective. e.g. I researched up to plasma II ( i think the beam that gives you 2 damage) but the auto design insisted on building a defender with 8 kinetic stream IV, giving me attack 8 cost over 400 (cant remember) I can build attack 10 using 5 plasma II at cost less than 400. So I turned the feature off. Shame b
I have seen this as well. Im playing as the yor in my present game, and I have to go into the templates list to build defenders. As soon as you research 'interstellar construction' or the race equivalent, you should have defenders available. When I researched medium hulls , the small hulls were visible but no medium hulls. This happens with some races but not all. Can't remember which.
Playing as the Altarians, building the Doomsday generator. I got invaded on said planet. Obviously this improvement was demolised for the invading race (the all conquering humans). The very next turn I took back my PQ26 planet (the very nerve) But I couldn`t rebuild my Doomsday generator. Now I am slightly miffed. I have put up with your politeness for too long , prepare too feel my wrath from the wraith MK II. I don`t kno
[quote]Another effect is that you are handicapping small vessels in favor of the larger ones[/quote] This is exactly what I am trying to acheive. [quote]I don't mind if large ships would be more powerful compared to small vessels if only because you need to spend research points on the larger ones. The effort should come with a bonus[/quote] There is nothing stopping you from filling a large hull with smaller cheaper weapons to maximise firing solutions. In fact t
[quote]I'm not sure whether this will change anything but the balance between small ship and larger ones. It won't necessarily encourage balanced ships in either size category. One possible way to alleviate this could be to have a HP tech tree (in my humble, amateur opinion). One of the reasons defenses become less useful is because at high attack/defense versus HP ratios, a slight discrepancy will get your ships blasted out of space anyway. More HPs means a bad defense roll can be cush
This is one thing that realy annoys me about the the combat system. Small ships with masive offence and no defence taking out a fleet of Huge ships. Its just not right. Small ships should not be able to house the destructive power of the latter weapons. They should be limited to larger ship hulls. I have attempted to adjust this (although i am not adept at modding) by increasing the size, size mod, cost and power of some of the more powerfull weapons. Thus making it impos
I played a full game with the Thalans yesterday, 3 other civs, medium galaxy, common everything, tech trade off, intelligent, Drengin, Korath, and Arcean. I had no problem early on with cranking out colony ships and constructors, whilst keeping my economy afloat. I even managed to keep up with research and military. The problem I had was when I tried to invade later in the game. With no farms, max pop is 6b on all but home planet. My economy crashed and the drengin wiped the floor with me.
I'm wondering if anyone has tried Afterlight yet? Is it any good? I loved the origional Xcom , still the best IMO. I have played After light and I must say the new combat is pretty good, but what lets it down apart from the bugs, is there isn`t a great deal to research and once you now the way to expand it is realy easy to win. Also I don`t like the way certain players can only be trained in certain displines. Missions can become
is it possible to download DA without problem from across the pond? Yes , wait till everyone has gone to sleep in the US and download then. Recently I did a full reinstall of XP, and downloaded DL + DA in about 45 mins
Ok, another way around this problem is to pack your huge hulls with enough defence to absorb a large portion of the enemy`s attack. I did this in my last game, attck value was about 80-100 but defence was 400-500 can`t remember exact figures. Fleet theese together with your high logistics and you can with stand several rounds of attack with minimal loss. If your apponent has the wrong defence you can take out large fleets with only one or two losses, plus you get the experence bonus.
I too have seen this. If the attack value of your single ship is greater than the opposing fleet defence + hit points, then you will either destroy most of his fleet or you be the victor. On the other hand if you fleet up your ships and attack the same fleet you will loose more ships. In a five on one situation where you all fire at the same time ,surely only one ship from each side would be destroyed (given all things equal same attack defense hit points). It would take a certain ammount of
DA 1.6 beta5 test 2 Gfx glitches still here. This is the only annoying bug I have ever experienced, from DL V1.0 through all the DA beta's. Not one CTD or BSOD The glitch can be seen on the first screen you get to see a ship. The select your civ screen. I love the speed improvements with the latest beta. Please try and fix the issue and don't make it an option. Have sent pic
Air superiority is having more aircraft with superior fire power in your airspace than you can defend against, either from the air or the ground. So, how does a transport carring i.e. 3b invaders (civilians) with normaly no fire power, get a bonus. I could take my pee shooter and blow it out of the sky, killing all on board before they get chance to pull out their pitch forks.
The whole economy is goofy. How can a PQ 31 planet full of Industrial manufacturing and no populutiuon produce 100%. Last game; I invaded the Dread Lords home (DA dread lord event) with a spore ship, result PQ 18 planet full of industrial manufacturing, no population maximum output. If I have a planet with a poulation of say of 12b 3 research buildings and 3 manufacturing buildings with a global income of +3500bc. Why can't I have my research running at 100% and my manufac
If you understand German and English and I only understand English why should the conversation be one way initiated ?
This has happened to me in my current game. I am the Korath, I moved my capitol from Kora to Kora II , Kora pop max is 12b but producing 6mt food. Kora II pop max 6b and producing 6mt food, also Kora seem to still retain the research bonus from a capitol. Even though Kora II summary says it has the bonus it is still producing less RP`s than Kora. Kora is filled with manufacturing and Kora II with research, econ set to 50% res 50% man.
Just changed servers in the tools menu. Now it says there are updates. Updated DL to ver 1.4x.071 but it says there is new update 1.4x067 ? Updating DA now , hopefully all will be well.
It was 1.4x.071 but now 1.4x.067 I think it said V 1.4x.072 for DL If I run the DA.exe direct it says it is beta 2a ????? In SDC my DL ver is 1.4x.067 no update and my DA ver is 0.20.026 no update can anyone confirm DA is new version ?
Just updated to beta DA 2b 0.20.026 and DL 1.40x.067 Now DA will not run. Galciv works fine. I dont get the frontend menu. All though task manager says it running. Any ideas ???
UI suggestion off topic (annoying) When ever there is a list of techs i.e. trade screen or planet construction would it be possible to group techs together, instead of alphabeticaly. Say, all econs together or all shields together (in order). Sometimes when I go to trade, I cant remember if "shield III" is better than "barriers". Also when you select beam/missile/mass in the ship designer the weapons/defense are not listed in order. I now its triv
Was this DA Beta2? Did the surendees have zero military and it was near to start of game? This happened to me last night. 9 opponents, tough. No one had any military, I hadn`t even researched UT when the Humans popped up with somthing like 'a third party has funded me to get rid of the Korath ' cant remember exact wording . Then next tu