Kept the image small, but anyways, wth. Ashwake Dragon to the west, Escaped Juggie right next to capital/initial city. Played on large map, Hard everything, with max spawns of everything except moderate/default monster density. Zerging neighbors, after a noobish delay, and now I don't even feel like taking this ci
Yasu
Dunno about having few metropolises, since on the hardest difficulty, enemies eventually zerg you to death. I prefer having tons of towns, constantly building or training something. I need those troops to counter the rest of the AIs. Plus, I like those captured towns as forward bases. Granted, steamrolling's too easy. Once half the huge continent's under control, game's practically over, regardless of the number of enemies left.
I play on the ridiculous difficulty all the time now, and always begin with one city founded by the sovereign, and another town nearby on whatever 3/3 food/material or better tiles. Spawn a couple militias, then storm the nearest NPC towns. I generally keep conquering until two or three enemies are gone, and thus I end up with at least 5 towns, with a nice bonus of 4 towers of dominions (1 mine, 3 from NPC towns). Keep exploring some more, grab more shards, size up enemies,
I did enjoy the Gal Civ II: Twilight of the Arnor's much more unique tech trees for each specie, but personally even when I play a map with all AI at 'ridiculous' level, with dense monster spawns and a large map, it's still extremely easy, due to the following: 1) Overwhelmingly powerful champion weapons, as stated above. At late game, if I let it get there, enemies' armor's high enough to reduce my damage, but otherwise a good find allows a blitzing of n
[quote who="joasoze" reply="1" id="3107443"]Try change the monsters numbers to dense. It makes a much more interesting game, as you will have to fight the wild for expansion instead of crushing easy AI targets. I love it [/quote] I always have monsters set to be dense, with other parameters set to the middle option. Monsters are awesome sources of even more epic powers to my champions, and I love the exp gained as well. I even feel the monsters help boost me greatly.
I don't know what others' experience is, but blitzing other nearby factions constantly, from early to end game, makes any difficulty feel just the same, regardless of map size. Enemies may build tons armies, but they are weak against my 'charge' + 'initiative' boosted cavalry (horse/warg), regardless of champions or drakes/dragons on my side. I just blitz them all with my units with the charge talent and initiative. Nothing could stop me rolling them
out of mem only 3 times? damn I'm envious :P
Post the save and debug ;)
ya know, you oughta describe how to recreate it.
More crashes, when bonus tile's selected, whether I have the tech's irrelevant. So is whether it's under zone of influence. Very often now, the game crashes from such selection. In this save, game crashes after casting 'wither' on enemy nearby my sovereign (to the east of map), then selecting the tile underneath him. I usually go through several actions beforehand, though. <a href="http://dl.dropbox.com/u/64894008/Aut
Avoiding saving and loading's kinda scarely lol. Never know when game'll crash after 100 turns of no saves
It was at the end of the turn, so I took some actions: killed targets for quest near Imperium, cast Wither on scrap golem army south of my visible map, and moved an army of Tuun Mafaru towards Ventraken. Then crashed on selecting 'wild games' lol.
http://dl.dropbox.com/u/64894008/AutoSave2.EleSav http://dl.dropbox.com/u/64894008/FallenEnchantress0_86-2012-03-01T16-14-17-489.zip Game crashed many times in the past after selecting a tile with something I can't use due to lack of tech. I selected 'Wild Games' near Tan-ta-kreet when
http://dl.dropbox.com/u/64894008/FallenEnchantress0_86-2012-03-01T15-28-13-278.zip http://dl.dropbox.com/u/64894008/AutoSave.EleSav My memory usage was at about 2.6 gigs. Game dies whenever I end the turn, and then the game is autosaving. Does not happen all the time, but almost randomly.
Yeah I had no 'Out of Memory' problems before, but now I do. Can't save except with autosave. My game's running at 2.5 gigs of memory, and it just failed with an autosave as well. I might be stuck at turn 100 lol. -_- Only when I added HD and other mods to Skyrim did I get here w/ memory useage. By the way, I have the world settings at default except a large world with dense monsters. Maybe this is using up lots of resources?  
I'm sure many of you are frustrated by this. Could by the martyr, could be bears, but all the same they cause lag and/or crash of game.
And there's no saves at all, either, to recover from [e digicons]X|[/e]
I always have this after a character trait triggers mass curse, so the character was able to move (but don't know about whether I can still hit since I never reached the target), but I reasoned that the mass curse counted as an action. Maybe it is, but it's annoying as hell when you have much better/important things to do. [e digicons]-_-[/e]
I made a quicksave because I needed to tab out to Firefox but FE didn't minimize. So the game was closed after the save, but upon loading it, the world was just empty except for the continents. bleh [e digicons]X|[/e]
I seem to always need to pay for a group of pioneers. Hmm. Time to play something else until 1.4 is out. Seems that I'm waiting for the next improvement constantly.