Hi, I was sent two boxed copies of the game (I live in the UK and preordered a boxed+digital copy from the stardock store). I presume you want one of them back, what do I need to do in order to do so?
DroneFragger
This seems to like crashing on a friends PC, with no minidump. Seems to happen at random so we have no idea what it is that's causing it :
[quote who="Dizzy_XC" reply="5" id="2098365"] Quoting DANMAN3712, reply 21 Quoting icen9ne, reply 18 In the game, you spell capital ship wrong for all the Atlantian ships. Is there a way I can go in and easily fix this? It is kinda driving me bonkers. Also, I like your inclusion of stellar conversion, but can you also reform planets after you destroy them like in the Moo series? You could al
[quote who="SemazRalan" reply="4" id="2097221"]Drone, you have no idea how much was cut because of hardcode limits. Many mods focus on changing existing files without adding meshes, sounds, textures, etc... This mod then, with permission, brings those mods together with all within 7DS to create one massively kick-ass universe. Please keep in mind, Even if the existing 7DS team adds nothing new of their own and only adds 2-3 mods, that alone will be impossible to do. Do
Maybe one of the 2 more expansions will add moons and suchlike. Which would be awesome.
[quote who="kyogre12" reply="11" id="2096167"] Quoting Dizzy_XC, reply 7 Quoting DANMAN3712, reply 2 Hi guys, The vanilla races are just that, vanilla. I did this on purpose to prove a point. To prove what could be accomplished through modding versus standard out of the box. Enjoy the vanilla races now, especially if you want a challenge. They all die in version 2.5 DANMAN <b
Have the planet specific abilities been fixed yet? I miss my 200% ship build speed on industrial worlds :
Distant stars is pretty good, and in addition comes with a lot more planet types as well.
Not really.
Does this really need two threads?
The Fact this isn't for entrenchment is going to push a lot of new people away. That and the horrific system requirements. It seems kinda redundant including all the shiny graphics mods if you have to put the graphics down to basically nothing to run this mod.
I have a crash when trying to set agents on planets right on the very edge of what I can see.
Just reload a previous autosave and if another event does happen it probebly won't be this one.
Reminds me of the time in eve where two of the larger alliances tried scamming CApital ships off eachother in one "Trade" starbase that resulted in a titan being pinged out of the statopms shield at something like 20 km/s
I usually use medium hulls because they justify the (usaully) expensive weapons I've teched up to. Small hulls just die to fast to justify spending 200 bc on, and by the time I get to that part of the game not using the very best weapons I have results in them getting vapourised before doing any amount of damage I usually then use large and huge hulls in small numbers simply to act as bonus module carrying ships and counters to other enemy ships (Fuck you Lord Kona and your fleet of bat
Yes because people are going to spend vast amounts of time making models for things that you only ever see once or twice per ship design, and even then only for a few seconds each time.
Yeah, the attackers get a bonus because they have space and air superiority, and reasearch techs increase exponentially in price the further you go along the tech tree path iirc.
Aww, I was hoping it'd be one along the lines of "AI deckaring war for no reason then begging for peace next turn"
I think the tech costs scale per map size.
I think They need some improvements. Because currently they are too slow to be useful in a war, cost too much to reasearch, have paper thin armour, no attacks and the ability to destroy systems (as opposed to capturing them and eating the conquered races organs (particularly the tasty skin)). If they could perhaps whipe out everything on a planet but reducing it's PQ by half, move a bit faster and maybe have some weapons and armour I personally might find them more useful. Perhaps make
Do you mean the social spending you aren't using? I think it has something like that to indicate that your unused social spending is being put onto Military.
When the AI plays as them I have a feeling they don't actaully build attack ships either. They always seem to be the weakest race in any game I play.
Who was it who stacked Ecdo starbases on a 25PQ Reasearch world to get like 25,000 Reasearch/turn from it.
Minor Races should become a major race and start doing better stuff when they get X number of planets (3? 4?)
[quote]So if the Korath conquer the Thalans, does that make them vegan?[/quote] The Korath would never decide to become a minor race.