"Is it me, or do you have to be a f**king computer scientist to play or mod Gal Civ 2" It definitely has to be you, the files are in XML format, and are a heck of a lot simpler to understand than most of the other formats I've seen used by other TBS games. Maybe you should sit down and take the time to learn, instead of jumping on here and swearing about everything. Just a thought...
MattKennedy
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I've played a gigantic map with 10 civilizations and the turns took a minute at most to complete. Granted the AI was set to simple (which may have plenty to do with that)... I've noticed that GalCiv 2 eats up a lot of memory as it runs on... and gets slower and slower and slower and eventually crashes...
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