[quote who="TheJaker" reply="96" id="2749481"] Quoting Jam Sandwich, reply 88 Yeah, look, you're wrong. You're wrong because you're guessing on the thinnest of clues and because you have no idea of what the hell QT3 is or Brad's relationship is or who angie and Matt are. *laughs* Sorry you are just being hilarious. Yes, the issue is just so complex. Her hubby gets banned and two days later, bam, here comes the first review she's written since the st
Morberis
It's clear you people have no reading comprehension. Angie/Unnammomer reviews laughably horrible books, it's part of what she does. She doesn't spit when she says his name and she's entirely reasonable. Originally Posted by Angie Gallant <img class="inlineimg" title="View Post" src="http://www.quartertothree.com/game-talk/images/buttons/
[quote who="Gundato" reply="51" id="2721004"]The "stages" is actually done for the benefit of the customers. Think about it this way. There is one door out of a room, and thirty people in the room. If everyone tries to leave at the same time, it will be crowded and awkward. If they leave in groups, it will be a lot faster.[/quote] This.
Raise Mountain Strategic ?? ?? Yeah Raise a mountain, any units on the tile receive damage Earth Notes
Strategic ?? ?? Probably Enchant an area of land so that it becomes inimical to death units or their equivalent, overland movement is slowed and if engaged in combat they receive a movement penalty in tactical combat Life Overly lush vegetation with lots of creeping plants characterizes this square.
Quagmire Tactical ?? ?? ?? Area of effect where movement is slowed, at the end of the spell duration any unity caught in the hardening mud receives crushing damage Earth Notes