I prefer Troll crotch over Ogre crotch.
Lord Xia
This is a bit of a problem. I was fighting Resoln and their nearest city had a dragon with an army right next to it. the dragon let Resoln's army move past it just fine but I couldn't come near it or it would attack me and the dragon wouldn't touch Resoln's city, but I am sure that if I could take the city, the dragon would be up my ass in a few moments.
It already calculated your +3 to get to the level 5 I think.
I can't watch the video, I'm at work and it's blocked. Don't judge me. Anyways, one crazy fucking thing with pathing I have noticed for a very long time and have posted is this. If I have an army made from a hero and several units, and this army enters a city. If I then select one of the units to move out of the city, it will move to the area I told it to go and then try to run back to the hero. This only occurs I believe if I have won a battle wi
Are the factions cloud saved? If so we really need an in game way to delete that shit.
Something needs to be done, as you can "swarm" an opponent that has an ally on both sides of him. I could have an ally on my left and an ally on my right, but have three enemies standing in front of us and they can all swarm me. I don't care for that, but it's a problem with this map grid of square/octagons instead of plain squares or hexes.
I don't ever use the upgrades. Always something better for my city to do than to do upgrades on an outpost.
I'm still surprised this strategy would actually work as described. The dragons in the game are far from weak and with fear, fire, and the dragon's attack, I just have a hard time with 3 bears and a commander killing a dragon. Are those commander traits for accuracy stronger than I think? Do they also have the accuracy faction trait, lucky I think it is? I still have a hard time believing it can be done. Not saying that
It's okay if there are really good strategies, like Commander + Bears. The only problem would be if there weren't a dozen other good strategies too. It's okay for something to be really good, as long as their are multiple really good things out there. I don;t think this is the one, best strategy.
Things sure have changed for the better since the days of getting those "farmer" champions.
[quote who="Derek Paxton" reply="5" id="3335172"] This is fixed in 0.51. Quoting pLikT, reply 4 Probably related, but if you have 1-handed spears, the starting spear units you start out with start with staves instead of spears. This is fixed in 0.51. We have been looking into the unit design issue, but its going to take a little more work.[/quote] I think things got shittier when you guys started combining weapon/armor categories.
I wish that a lot of the magic or special weapons that did drop would be much better. There are things like blessed hammers and such, that are really piss poor items.
I've been having memory loss when loading too. Sometimes the game takes so long to load, I forget what game I'm playing... [e digicons]:D[/e]
Can't play video games in past, seems like a no brainer to me...
I don't really give two shits if Pioneers cost gold or population, but I am clearly in a minority...
Maul has always been a problem.
Nice build. Not sure if it's really more OP than some other strategies, but a nice synergy.
Shouldn't you be asking this on a steam forum? Or maybe to steam support?
I don't want random, I just want "more". More meaningful choices. Move some of the choices of the class to the general tab. Maybe give minimal access access to a second tree, so maybe I want to make my guy a warrior, but also have access to a couple necromancy skills from the mage path? Or my commander also good with a sword? I love the new design for leveling, but I think that their needs to be more choices.
Yea, I do think they should be unique.
I'm going to try and play a nation with Betrayers some time to see. I have never been able to use Broken Loyalties, but now it cost gold, so I might be able to give it a try. Has anyone used it since LH? I'm not entirely sure what happens. I know you gain the city, but what happens to the troops stationed there? I imagine they get moved out of the city. So, gain the city, hope you have the movement left to move an army in it, and then prepare for th
Something should probably be done about Champion EXP. Right now, I gain champions and then I send them to search or sit in my cities doing nothing. Why? Because early in the game, I usually don't have enough troops to support or monsters/quest to fight to level more than one champion. Anyone else end up playing like this?
[quote who="GoddessAthena" reply="16" id="3333490"] Quoting Lord Xia, reply 14 I'm really confused by this. I looked at Steam and can't find it saying it's 50% off for everyone, only those who already own the game. What am I missing? I'm confused by this topic... "Pre-Purchase Fallen Enchantress: Legendary Heroes and get immediate access to the beta on Steam! Also owners ofFallen Enchantress on Ste
I'm really confused by this. I looked at Steam and can't find it saying it's 50% off for everyone, only those who already own the game. What am I missing? I'm confused by this topic... " Pre-Purchase Fallen Enchantress: Legendary Heroes and get immediate access to the beta on Steam! Also owners of <a href="http://store.steampowered.com/app/216390/"
Gladius had the best tactical combat I have ever seen. The only time I have seen a Rock-Paper-Scissor approach work well. Probably would have been better without it, but in that game it did work. Should play Ursula's path, get a fucking Yeti sooner then! Fucking Yeti, man!