I'll admit first that I only skimmed the other posts, so if any of these ideas have been put forward already, just consider this a vote for those ideas :) #1 City Improvements I'm definitely in the camp with those that don't like the idea of adjacency bonus structures. Building a city in Beta 2 already feels like a chore to me, and anything to reduce the tedium would be welcome. If you do go down this road, my suggestion would be to allow booster buildings to have a radius
Jovist
If a city's building menu is open and you attempt to drag the map away from the city, the map will automatically snap back to the city. It can be disorienting and confusing if you are not aware of the cause. Suggested fix: close the build menu if the map is dragged away from the city instead of snapping back.
This seems to be a more general problem than just buildings, for instance if a unit is currently selected the mouseover information does not appear. This is quite repeatable, just select a unit and mouseover, note that nothing appears in the bottom-right corner of the screen. Deselect the unit and mouseover again and the information card will appear. If this is intentional I would suggest that the card should appear regardless of selection status.