Tiavals

Tiavals

Joined Member # 2409046
4 Posts 74 Replies 4,320 Reputation

An interesting idea certainly. While it would probably create somewhat "faceless" heroes, I suppose that would still be neater than just having a unit with Elite experience. Then again, I do like my companies of elite knights as well. This is, of course, assuming that normal heroes are like those in MOM, where they have a feeling of personality and uniqueness to them. Despite having no backround or such, a simple name and a portrait brings a huge amount of joy and a feeling that they indeed a

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Reply to Events in WOM Ideas

Agreed. I know some people hate events for some unfathomable idea, so I guess it would be wise to do it like in Galciv2, where events are optional. That'd make everyone happy, I suspect. Personally I love events, especially big ones. They're a test to my player skill, to see whether I can adapt to the situation and still conquer myself, and they create great immersion as well.

9 Replies 8,497 Views

Well, obviously I'm not from Stardock, but my take on the Random item idea is that it's a very poor one. It pretty much does the opposite of what you want it to. The items become less unique and more generic, and personally I find that hateful. Take MOM for example, all the items were unique and it was great to see the different items in the game, they had a feeling of history to them, even though they only had names. If you have generic names like "King's sword of haste" then it becomes too

11 Replies 39,737 Views