An interesting idea certainly. While it would probably create somewhat "faceless" heroes, I suppose that would still be neater than just having a unit with Elite experience. Then again, I do like my companies of elite knights as well. This is, of course, assuming that normal heroes are like those in MOM, where they have a feeling of personality and uniqueness to them. Despite having no backround or such, a simple name and a portrait brings a huge amount of joy and a feeling that they indeed a
Tiavals
Agreed. I know some people hate events for some unfathomable idea, so I guess it would be wise to do it like in Galciv2, where events are optional. That'd make everyone happy, I suspect. Personally I love events, especially big ones. They're a test to my player skill, to see whether I can adapt to the situation and still conquer myself, and they create great immersion as well.
Well, obviously I'm not from Stardock, but my take on the Random item idea is that it's a very poor one. It pretty much does the opposite of what you want it to. The items become less unique and more generic, and personally I find that hateful. Take MOM for example, all the items were unique and it was great to see the different items in the game, they had a feeling of history to them, even though they only had names. If you have generic names like "King's sword of haste" then it becomes too